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Support MIN/MAX blend on OpenGL + ES

ds-sloth 2 years ago
parent
commit
38697e832a
1 changed files with 4 additions and 0 deletions
  1. 4 0
      src/render/opengl/SDL_render_gl.c

+ 4 - 0
src/render/opengl/SDL_render_gl.c

@@ -374,6 +374,10 @@ static GLenum GetBlendEquation(SDL_BlendOperation operation)
         return GL_FUNC_SUBTRACT;
     case SDL_BLENDOPERATION_REV_SUBTRACT:
         return GL_FUNC_REVERSE_SUBTRACT;
+    case SDL_BLENDOPERATION_MINIMUM:
+        return GL_MIN;
+    case SDL_BLENDOPERATION_MAXIMUM:
+        return GL_MAX;
     default:
         return GL_INVALID_ENUM;
     }