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+/*
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+ Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely.
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+*/
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+
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+/* Program to record audio from the microphone and play it back immediately */
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+
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+#include "SDL_config.h"
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+
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+#include <stdio.h>
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+#include <stdlib.h>
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+
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+#if HAVE_SIGNAL_H
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+#include <signal.h>
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+#endif
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+
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+#ifdef __EMSCRIPTEN__
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+#include <emscripten/emscripten.h>
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+#endif
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+
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+#include "SDL.h"
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+
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+static SDL_AudioDeviceID device;
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+static SDL_AudioDeviceID capture;
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+
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+static void SDLCALL
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+fillerup(void *unused, Uint8 * stream, int len)
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+{
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+ SDL_QueueAudio(device, stream, len);
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+}
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+
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+/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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+static void
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+quit(int rc)
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+{
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+ SDL_Quit();
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+ exit(rc);
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+}
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+
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+static void
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+close_audio()
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+{
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+ if (capture != 0) {
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+ SDL_CloseAudioDevice(capture);
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+ capture = 0;
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+ }
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+ if (device != 0) {
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+ SDL_CloseAudioDevice(device);
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+ device = 0;
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+ }
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+}
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+
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+static void
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+open_audio()
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+{
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+ SDL_AudioSpec spec;
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+
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+ SDL_zero(spec);
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+ spec.freq = 44100;
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+ spec.format = AUDIO_S16;
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+ spec.channels = 1;
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+ spec.samples = 1024;
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+ spec.callback = fillerup;
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+
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+ capture = SDL_OpenAudioDevice(NULL, SDL_TRUE, &spec, &spec, SDL_AUDIO_ALLOW_ANY_CHANGE);
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+ if (!capture) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open microphone: %s\n", SDL_GetError());
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+ quit(2);
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+ }
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+
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+ spec.callback = NULL;
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+
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+ device = SDL_OpenAudioDevice(NULL, SDL_FALSE, &spec, NULL, 0);
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+ if (!device) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s\n", SDL_GetError());
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+ quit(2);
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+ }
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+
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+ /* Let the audio run */
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+ SDL_PauseAudioDevice(capture, SDL_FALSE);
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+ SDL_PauseAudioDevice(device, SDL_FALSE);
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+}
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+
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+static void reopen_audio()
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+{
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+ close_audio();
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+ open_audio();
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+}
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+
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+
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+static int done = 0;
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+void
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+poked(int sig)
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+{
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+ done = 1;
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+}
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+
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+#ifdef __EMSCRIPTEN__
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+void
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+loop()
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+{
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+ if(done || (SDL_GetAudioDeviceStatus(capture) != SDL_AUDIO_PLAYING) || (SDL_GetAudioDeviceStatus(device) != SDL_AUDIO_PLAYING))
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+ emscripten_cancel_main_loop();
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+}
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+#endif
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+
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+int
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+main(int argc, char *argv[])
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+{
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+ int i;
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+
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+ /* Enable standard application logging */
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+ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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+
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+ /* Load the SDL library */
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+ if (SDL_Init(SDL_INIT_AUDIO|SDL_INIT_EVENTS) < 0) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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+ return (1);
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+ }
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+
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+ /* Show the list of available drivers */
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+ SDL_Log("Available audio drivers:");
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+ for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
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+ SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
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+ }
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+
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+ SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
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+
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+ open_audio();
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+
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+ SDL_FlushEvents(SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED);
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+
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+#ifdef __EMSCRIPTEN__
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+ emscripten_set_main_loop(loop, 0, 1);
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+#else
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+ while (!done) {
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+ SDL_Event event;
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+
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+ while (SDL_PollEvent(&event) > 0) {
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+ if (event.type == SDL_QUIT) {
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+ done = 1;
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+ }
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+ if (event.type == SDL_AUDIODEVICEADDED ||
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+ (event.type == SDL_AUDIODEVICEREMOVED && event.adevice.iscapture && event.adevice.which == capture) ||
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+ (event.type == SDL_AUDIODEVICEREMOVED && !event.adevice.iscapture && event.adevice.which == device)) {
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+ reopen_audio();
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+ }
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+ }
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+ SDL_Delay(100);
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+ }
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+#endif
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+
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+ /* Clean up on signal */
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+ close_audio();
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+ SDL_Quit();
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+ return (0);
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+}
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+
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+/* vi: set ts=4 sw=4 expandtab: */
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