|
@@ -955,18 +955,17 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
|
|
|
* window may appear to be larger than the desktop space, and possible loss
|
|
|
* of cursor precision can occur. New applications should be designed with
|
|
|
* proper DPI awareness and handling instead of enabling this.
|
|
|
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
|
|
|
+ * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
|
|
|
* the application wants to use the Wayland surface for a custom role and
|
|
|
* does not want it attached to an XDG toplevel window. See
|
|
|
- * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
|
|
|
- * for more information on using custom surfaces.
|
|
|
+ * [README/wayland](README/wayland) for more information on using custom
|
|
|
+ * surfaces.
|
|
|
* - `SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN` - true if the
|
|
|
* application wants an associated `wl_egl_window` object to be created,
|
|
|
* even if the window does not have the OpenGL property or flag set.
|
|
|
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
|
|
|
+ * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
|
|
|
* associated with the window, if you want to wrap an existing window. See
|
|
|
- * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
|
|
|
- * for more information.
|
|
|
+ * [README/wayland](README/wayland) for more information.
|
|
|
*
|
|
|
* These are additional supported properties on Windows:
|
|
|
*
|