Browse Source

SDL_SetWindowFullscreen() now takes a boolean value

Sam Lantinga 2 years ago
parent
commit
64b88115ec
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/video/SDL_video.c

+ 1 - 1
src/video/SDL_video.c

@@ -1578,7 +1578,7 @@ static void SDL_FinishWindowCreation(SDL_Window *window, Uint32 flags)
         SDL_MinimizeWindow(window);
     }
     if (flags & SDL_WINDOW_FULLSCREEN) {
-        SDL_SetWindowFullscreen(window, flags);
+        SDL_SetWindowFullscreen(window, SDL_TRUE);
     }
     if (flags & SDL_WINDOW_MOUSE_GRABBED) {
         /* We must specifically call SDL_SetWindowGrab() and not