|
@@ -180,11 +180,11 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
|
|
|
}
|
|
|
|
|
|
/* Wait immediately for vsync (as if we only had two buffers).
|
|
|
- Even if we are already doing a WaitPageflip at the begining of this
|
|
|
+ Even if we are already doing a WaitPageflip at the beginning of this
|
|
|
function, this is NOT redundant because here we wait immediately
|
|
|
after submitting the image to the screen, reducing lag, and if
|
|
|
we have waited here, there won't be a pending pageflip so the
|
|
|
- WaitPageflip at the beggining of this function will be a no-op.
|
|
|
+ WaitPageflip at the beginning of this function will be a no-op.
|
|
|
Just leave it here and don't worry.
|
|
|
Run your SDL2 program with "SDL_KMSDRM_DOUBLE_BUFFER=1 <program_name>"
|
|
|
to enable this. */
|