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@@ -245,7 +245,7 @@ typedef struct SDL_CommonEvent
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*/
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typedef struct SDL_DisplayEvent
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{
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- Uint32 type; /**< ::SDL_DISPLAYEVENT_* */
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+ SDL_EventType type; /**< ::SDL_DISPLAYEVENT_* */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_DisplayID displayID;/**< The associated display */
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@@ -257,7 +257,7 @@ typedef struct SDL_DisplayEvent
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*/
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typedef struct SDL_WindowEvent
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{
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- Uint32 type; /**< ::SDL_WINDOWEVENT_* */
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+ SDL_EventType type; /**< ::SDL_WINDOWEVENT_* */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The associated window */
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@@ -270,7 +270,7 @@ typedef struct SDL_WindowEvent
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*/
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typedef struct SDL_KeyboardEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_KEY_DOWN or ::SDL_EVENT_KEY_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_KEY_DOWN or ::SDL_EVENT_KEY_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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@@ -290,7 +290,7 @@ typedef struct SDL_KeyboardEvent
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*/
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typedef struct SDL_TextEditingEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_TEXT_EDITING */
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+ SDL_EventType type; /**< ::SDL_EVENT_TEXT_EDITING */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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@@ -308,7 +308,7 @@ typedef struct SDL_TextEditingEvent
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*/
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typedef struct SDL_TextInputEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_TEXT_INPUT */
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+ SDL_EventType type; /**< ::SDL_EVENT_TEXT_INPUT */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with keyboard focus, if any */
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@@ -320,7 +320,7 @@ typedef struct SDL_TextInputEvent
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*/
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typedef struct SDL_MouseMotionEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_MOUSE_MOTION */
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+ SDL_EventType type; /**< ::SDL_EVENT_MOUSE_MOTION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with mouse focus, if any */
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@@ -337,7 +337,7 @@ typedef struct SDL_MouseMotionEvent
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*/
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typedef struct SDL_MouseButtonEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_MOUSE_BUTTON_DOWN or ::SDL_EVENT_MOUSE_BUTTON_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_MOUSE_BUTTON_DOWN or ::SDL_EVENT_MOUSE_BUTTON_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with mouse focus, if any */
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@@ -355,14 +355,14 @@ typedef struct SDL_MouseButtonEvent
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*/
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typedef struct SDL_MouseWheelEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_MOUSE_WHEEL */
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+ SDL_EventType type; /**< ::SDL_EVENT_MOUSE_WHEEL */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with mouse focus, if any */
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SDL_MouseID which; /**< The mouse instance id, SDL_TOUCH_MOUSEID, or SDL_PEN_MOUSEID */
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float x; /**< The amount scrolled horizontally, positive to the right and negative to the left */
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float y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */
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- Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
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+ SDL_MouseWheelDirection direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
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float mouse_x; /**< X coordinate, relative to window */
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float mouse_y; /**< Y coordinate, relative to window */
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} SDL_MouseWheelEvent;
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@@ -372,7 +372,7 @@ typedef struct SDL_MouseWheelEvent
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*/
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typedef struct SDL_JoyAxisEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_JOYSTICK_AXIS_MOTION */
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+ SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_AXIS_MOTION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -389,7 +389,7 @@ typedef struct SDL_JoyAxisEvent
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*/
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typedef struct SDL_JoyHatEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_JOYSTICK_HAT_MOTION */
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+ SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_HAT_MOTION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -410,7 +410,7 @@ typedef struct SDL_JoyHatEvent
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*/
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typedef struct SDL_JoyButtonEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_JOYSTICK_BUTTON_DOWN or ::SDL_EVENT_JOYSTICK_BUTTON_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BUTTON_DOWN or ::SDL_EVENT_JOYSTICK_BUTTON_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -425,7 +425,7 @@ typedef struct SDL_JoyButtonEvent
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*/
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typedef struct SDL_JoyDeviceEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_JOYSTICK_ADDED or ::SDL_EVENT_JOYSTICK_REMOVED or ::SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
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+ SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_ADDED or ::SDL_EVENT_JOYSTICK_REMOVED or ::SDL_EVENT_JOYSTICK_UPDATE_COMPLETE */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -436,7 +436,7 @@ typedef struct SDL_JoyDeviceEvent
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*/
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typedef struct SDL_JoyBatteryEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_JOYSTICK_BATTERY_UPDATED */
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+ SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BATTERY_UPDATED */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -448,7 +448,7 @@ typedef struct SDL_JoyBatteryEvent
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*/
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typedef struct SDL_GamepadAxisEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_GAMEPAD_AXIS_MOTION */
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+ SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_AXIS_MOTION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -466,7 +466,7 @@ typedef struct SDL_GamepadAxisEvent
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*/
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typedef struct SDL_GamepadButtonEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_GAMEPAD_BUTTON_DOWN or ::SDL_EVENT_GAMEPAD_BUTTON_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_BUTTON_DOWN or ::SDL_EVENT_GAMEPAD_BUTTON_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -482,7 +482,7 @@ typedef struct SDL_GamepadButtonEvent
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*/
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typedef struct SDL_GamepadDeviceEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_GAMEPAD_ADDED, ::SDL_EVENT_GAMEPAD_REMOVED, or ::SDL_EVENT_GAMEPAD_REMAPPED, ::SDL_EVENT_GAMEPAD_UPDATE_COMPLETE or ::SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED */
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+ SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_ADDED, ::SDL_EVENT_GAMEPAD_REMOVED, or ::SDL_EVENT_GAMEPAD_REMAPPED, ::SDL_EVENT_GAMEPAD_UPDATE_COMPLETE or ::SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -493,7 +493,7 @@ typedef struct SDL_GamepadDeviceEvent
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*/
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typedef struct SDL_GamepadTouchpadEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN or ::SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION or ::SDL_EVENT_GAMEPAD_TOUCHPAD_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN or ::SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION or ::SDL_EVENT_GAMEPAD_TOUCHPAD_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -509,7 +509,7 @@ typedef struct SDL_GamepadTouchpadEvent
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*/
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typedef struct SDL_GamepadSensorEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_GAMEPAD_SENSOR_UPDATE */
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+ SDL_EventType type; /**< ::SDL_EVENT_GAMEPAD_SENSOR_UPDATE */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_JoystickID which; /**< The joystick instance id */
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@@ -523,7 +523,7 @@ typedef struct SDL_GamepadSensorEvent
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*/
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typedef struct SDL_AudioDeviceEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_AUDIO_DEVICE_ADDED, or ::SDL_EVENT_AUDIO_DEVICE_REMOVED, or ::SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
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+ SDL_EventType type; /**< ::SDL_EVENT_AUDIO_DEVICE_ADDED, or ::SDL_EVENT_AUDIO_DEVICE_REMOVED, or ::SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_AudioDeviceID which; /**< SDL_AudioDeviceID for the device being added or removed or changing */
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@@ -538,7 +538,7 @@ typedef struct SDL_AudioDeviceEvent
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*/
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typedef struct SDL_CameraDeviceEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_CAMERA_DEVICE_ADDED, ::SDL_EVENT_CAMERA_DEVICE_REMOVED, ::SDL_EVENT_CAMERA_DEVICE_APPROVED, ::SDL_EVENT_CAMERA_DEVICE_DENIED */
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+ SDL_EventType type; /**< ::SDL_EVENT_CAMERA_DEVICE_ADDED, ::SDL_EVENT_CAMERA_DEVICE_REMOVED, ::SDL_EVENT_CAMERA_DEVICE_APPROVED, ::SDL_EVENT_CAMERA_DEVICE_DENIED */
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_CameraDeviceID which; /**< SDL_CameraDeviceID for the device being added or removed or changing */
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Uint8 padding1;
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@@ -551,7 +551,7 @@ typedef struct SDL_CameraDeviceEvent
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*/
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typedef struct SDL_TouchFingerEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_TouchID touchID; /**< The touch device id */
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@@ -571,7 +571,7 @@ typedef struct SDL_TouchFingerEvent
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*/
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typedef struct SDL_PenTipEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_PEN_DOWN or ::SDL_EVENT_PEN_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_PEN_DOWN or ::SDL_EVENT_PEN_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with pen focus, if any */
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@@ -589,7 +589,7 @@ typedef struct SDL_PenTipEvent
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*/
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typedef struct SDL_PenMotionEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_PEN_MOTION */
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+ SDL_EventType type; /**< ::SDL_EVENT_PEN_MOTION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with pen focus, if any */
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@@ -607,7 +607,7 @@ typedef struct SDL_PenMotionEvent
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*/
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typedef struct SDL_PenButtonEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_PEN_BUTTON_DOWN or ::SDL_EVENT_PEN_BUTTON_UP */
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+ SDL_EventType type; /**< ::SDL_EVENT_PEN_BUTTON_DOWN or ::SDL_EVENT_PEN_BUTTON_UP */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window with pen focus, if any */
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@@ -628,7 +628,7 @@ typedef struct SDL_PenButtonEvent
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*/
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typedef struct SDL_DropEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_DROP_BEGIN or ::SDL_EVENT_DROP_FILE or ::SDL_EVENT_DROP_TEXT or ::SDL_EVENT_DROP_COMPLETE or ::SDL_EVENT_DROP_POSITION */
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+ SDL_EventType type; /**< ::SDL_EVENT_DROP_BEGIN or ::SDL_EVENT_DROP_FILE or ::SDL_EVENT_DROP_TEXT or ::SDL_EVENT_DROP_COMPLETE or ::SDL_EVENT_DROP_POSITION */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_WindowID windowID; /**< The window that was dropped on, if any */
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@@ -643,7 +643,7 @@ typedef struct SDL_DropEvent
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*/
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typedef struct SDL_ClipboardEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_CLIPBOARD_UPDATE */
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+ SDL_EventType type; /**< ::SDL_EVENT_CLIPBOARD_UPDATE */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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} SDL_ClipboardEvent;
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@@ -653,7 +653,7 @@ typedef struct SDL_ClipboardEvent
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*/
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typedef struct SDL_SensorEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_SENSOR_UPDATE */
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+ SDL_EventType type; /**< ::SDL_EVENT_SENSOR_UPDATE */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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SDL_SensorID which; /**< The instance ID of the sensor */
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@@ -666,7 +666,7 @@ typedef struct SDL_SensorEvent
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*/
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typedef struct SDL_QuitEvent
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{
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- Uint32 type; /**< ::SDL_EVENT_QUIT */
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+ SDL_EventType type; /**< ::SDL_EVENT_QUIT */
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Uint32 reserved;
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Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
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} SDL_QuitEvent;
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