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@@ -1393,10 +1393,7 @@ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer *renderer,
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*
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* \param renderer the rendering context
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*
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- * \threadsafety You may only call this function on the main thread. If this
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- * happens to work on a background thread on any given platform
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- * or backend, it's purely by luck and you should not rely on it
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- * to work next time.
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+ * \threadsafety You may only call this function on the main thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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