|
@@ -2514,7 +2514,8 @@ extern SDL_DECLSPEC SDL_GPUTransferBuffer *SDLCALL SDL_CreateGPUTransferBuffer(
|
|
|
* \param buffer a buffer to attach the name to.
|
|
|
* \param text a UTF-8 string constant to mark as the name of the buffer.
|
|
|
*
|
|
|
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
|
|
|
+ * \threadsafety This function is not thread safe, you must synchronize calls
|
|
|
+ * to this function.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.1.3.
|
|
|
*/
|
|
@@ -2532,7 +2533,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetGPUBufferName(
|
|
|
* \param texture a texture to attach the name to.
|
|
|
* \param text a UTF-8 string constant to mark as the name of the texture.
|
|
|
*
|
|
|
- * \threadsafety This function is not thread safe, you must synchronize calls to this function.
|
|
|
+ * \threadsafety This function is not thread safe, you must synchronize calls
|
|
|
+ * to this function.
|
|
|
*
|
|
|
* \since This function is available since SDL 3.1.3.
|
|
|
*/
|