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@@ -85,8 +85,8 @@ extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenTitleStorage(const char *override,
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*
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* While title storage can generally be kept open throughout runtime, user
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* storage should only be opened when the client is ready to read/write files.
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- * This allows the backend to properly batch R/W operations and flush them when
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- * the container has been closed; ensuring safe and optimal save I/O.
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+ * This allows the backend to properly batch R/W operations and flush them
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+ * when the container has been closed; ensuring safe and optimal save I/O.
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*
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* \param org the name of your organization
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* \param app the name of your application
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@@ -111,9 +111,9 @@ extern DECLSPEC SDL_Storage *SDLCALL SDL_OpenUserStorage(const char *org, const
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* Opens up a container using a client-provided storage interface.
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*
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* Applications do not need to use this function unless they are providing
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- * their own SDL_Storage implementation. If you just need an
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- * SDL_Storage, you should use the built-in implementations in SDL,
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- * like SDL_OpenTitleStorage() or SDL_OpenUserStorage().
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+ * their own SDL_Storage implementation. If you just need an SDL_Storage, you
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+ * should use the built-in implementations in SDL, like SDL_OpenTitleStorage()
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+ * or SDL_OpenUserStorage().
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*
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* \param iface the function table to be used by this container
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* \param userdata the pointer that will be passed to the store interface
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@@ -159,8 +159,8 @@ extern DECLSPEC int SDLCALL SDL_CloseStorage(SDL_Storage *storage);
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* Checks if the storage container is ready to use.
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*
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* This function should be called in regular intervals until it returns
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- * SDL_TRUE - however, it is not recommended to spinwait on this call, as
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- * the backend may depend on a synchronous message loop.
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+ * SDL_TRUE - however, it is not recommended to spinwait on this call, as the
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+ * backend may depend on a synchronous message loop.
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*
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* \param storage a storage container to query
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* \returns SDL_TRUE if the container is ready, SDL_FALSE otherwise
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@@ -201,7 +201,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_StorageReady(SDL_Storage *storage);
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extern DECLSPEC int SDLCALL SDL_StorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length);
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/**
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- * Synchronously read a file from a storage container into a client-provided buffer.
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+ * Synchronously read a file from a storage container into a client-provided
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+ * buffer.
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*
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* \param storage a storage container to read from
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* \param path the relative path of the file to read
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