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@@ -77,7 +77,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
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const float x = 320.0f;
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const float y = 95.0f - (size / 2.0f);
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SDL_SetRenderDrawColor(renderer, SDL_rand(256), SDL_rand(256), SDL_rand(256), 255);
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- SDL_RenderLine(renderer, x, y, x + SDL_sinf(i) * size, y + SDL_cosf(i) * size);
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+ SDL_RenderLine(renderer, x, y, x + SDL_sinf((float) i) * size, y + SDL_cosf((float) i) * size);
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}
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SDL_RenderPresent(renderer); /* put it all on the screen! */
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