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Fix build warning with MSVC

Cameron Cawley 2 years ago
parent
commit
b798e49c92
1 changed files with 16 additions and 16 deletions
  1. 16 16
      src/video/windows/SDL_windowsvideo.c

+ 16 - 16
src/video/windows/SDL_windowsvideo.c

@@ -35,22 +35,6 @@
 #include "SDL_windowsshape.h"
 #include "SDL_windowsvulkan.h"
 
-#ifdef D3D_DEBUG_INFO
-#ifndef D3D_SDK_VERSION
-#define D3D_SDK_VERSION   (32 | 0x80000000)
-#endif
-#ifndef D3D9b_SDK_VERSION
-#define D3D9b_SDK_VERSION (31 | 0x80000000)
-#endif
-#else /**/
-#ifndef D3D_SDK_VERSION
-#define D3D_SDK_VERSION   32
-#endif
-#ifndef D3D9b_SDK_VERSION
-#define D3D9b_SDK_VERSION 31
-#endif
-#endif
-
 /* Initialization/Query functions */
 static int WIN_VideoInit(_THIS);
 static void WIN_VideoQuit(_THIS);
@@ -281,6 +265,22 @@ WIN_VideoQuit(_THIS)
 #define D3D_DEBUG_INFO
 #include <d3d9.h>
 
+#ifdef D3D_DEBUG_INFO
+#ifndef D3D_SDK_VERSION
+#define D3D_SDK_VERSION (32 | 0x80000000)
+#endif
+#ifndef D3D9b_SDK_VERSION
+#define D3D9b_SDK_VERSION (31 | 0x80000000)
+#endif
+#else /**/
+#ifndef D3D_SDK_VERSION
+#define D3D_SDK_VERSION 32
+#endif
+#ifndef D3D9b_SDK_VERSION
+#define D3D9b_SDK_VERSION 31
+#endif
+#endif
+
 SDL_bool
 D3D_LoadDLL(void **pD3DDLL, IDirect3D9 **pDirect3D9Interface)
 {