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Removed unused internal window shape functions.

Philipp Wiesemann 8 years ago
parent
commit
c66f0471e1

+ 0 - 5
src/video/directfb/SDL_DirectFB_shape.c

@@ -29,11 +29,6 @@
 
 #include "../SDL_shape_internals.h"
 
-SDL_Window*
-DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
-    return SDL_CreateWindow(title,x,y,w,h,flags /* | SDL_DFB_WINDOW_SHAPED */);
-}
-
 SDL_WindowShaper*
 DirectFB_CreateShaper(SDL_Window* window) {
     SDL_WindowShaper* result = NULL;

+ 0 - 1
src/video/directfb/SDL_DirectFB_shape.h

@@ -31,7 +31,6 @@ typedef struct {
     IDirectFBSurface *surface;
 } SDL_ShapeData;
 
-extern SDL_Window* DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
 extern SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window);
 extern int DirectFB_ResizeWindowShape(SDL_Window* window);
 extern int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);

+ 0 - 6
src/video/x11/SDL_x11shape.c

@@ -28,11 +28,6 @@
 #include "SDL_x11window.h"
 #include "../SDL_shape_internals.h"
 
-SDL_Window*
-X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
-    return SDL_CreateWindow(title,x,y,w,h,flags);
-}
-
 SDL_WindowShaper*
 X11_CreateShaper(SDL_Window* window) {
     SDL_WindowShaper* result = NULL;
@@ -118,4 +113,3 @@ X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMo
 }
 
 #endif /* SDL_VIDEO_DRIVER_X11 */
-

+ 0 - 1
src/video/x11/SDL_x11shape.h

@@ -32,7 +32,6 @@ typedef struct {
     Uint32 bitmapsize;
 } SDL_ShapeData;
 
-extern SDL_Window* X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
 extern SDL_WindowShaper* X11_CreateShaper(SDL_Window* window);
 extern int X11_ResizeWindowShape(SDL_Window* window);
 extern int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);