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@@ -4,12 +4,22 @@ This is a list of major changes in SDL's version history.
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2.0.2:
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+General:
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+* Added an API to load a database of Game Controller mappings from a file:
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+ SDL_GameControllerAddMappingsFromFile
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+
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+Windows:
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+* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
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+ the driver or emulated through ANGLE)
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Android:
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* Joystick support (minimum SDK version required to build SDL is now 12,
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the required runtime version remains at 10, but on such devices joystick
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support won't be available).
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+Linux:
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+* Fixed fullscreen and focused behavior when receiving NotifyGrab events
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+
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2.0.1:
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