|
@@ -178,6 +178,12 @@ SDL_AudioPlayDevice_Default(_THIS)
|
|
|
{ /* no-op. */
|
|
|
}
|
|
|
|
|
|
+static int
|
|
|
+SDL_AudioGetPendingBytes_Default(_THIS)
|
|
|
+{
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
static Uint8 *
|
|
|
SDL_AudioGetDeviceBuf_Default(_THIS)
|
|
|
{
|
|
@@ -253,6 +259,7 @@ finalize_audio_entry_points(void)
|
|
|
FILL_STUB(ThreadInit);
|
|
|
FILL_STUB(WaitDevice);
|
|
|
FILL_STUB(PlayDevice);
|
|
|
+ FILL_STUB(GetPendingBytes);
|
|
|
FILL_STUB(GetDeviceBuf);
|
|
|
FILL_STUB(WaitDone);
|
|
|
FILL_STUB(CloseDevice);
|
|
@@ -471,7 +478,7 @@ SDL_GetQueuedAudioSize(SDL_AudioDeviceID devid)
|
|
|
SDL_AudioDevice *device = get_audio_device(devid);
|
|
|
if (device) {
|
|
|
current_audio.impl.LockDevice(device);
|
|
|
- retval = device->queued_bytes;
|
|
|
+ retval = device->queued_bytes + current_audio.impl.GetPendingBytes(device);
|
|
|
current_audio.impl.UnlockDevice(device);
|
|
|
}
|
|
|
|