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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 4 ماه پیش
والد
کامیت
e94ba6e700
1فایلهای تغییر یافته به همراه8 افزوده شده و 8 حذف شده
  1. 8 8
      include/SDL3/SDL_gpu.h

+ 8 - 8
include/SDL3/SDL_gpu.h

@@ -151,14 +151,14 @@
  *
  * ## FAQ
  *
- * - Q: When are you adding more advanced features, like ray tracing or mesh
- *   shaders?
- *
- * A: We don't have immediate plans to add more bleeding-edge features, but we
- * certainly might in the future, when these features prove worthwhile, and
- * reasonable to implement across several platforms and underlying APIs. So
- * while these things are not in the "never" category, they are definitely not
- * "near future" items either.
+ * **Question: When are you adding more advanced features, like ray tracing or
+ * mesh shaders?**
+ *
+ * Answer: We don't have immediate plans to add more bleeding-edge features,
+ * but we certainly might in the future, when these features prove worthwhile,
+ * and reasonable to implement across several platforms and underlying APIs.
+ * So while these things are not in the "never" category, they are definitely
+ * not "near future" items either.
  */
 
 #ifndef SDL_gpu_h_