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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 1 month ago
parent
commit
eb56c8af85
1 changed files with 4 additions and 4 deletions
  1. 4 4
      include/SDL3/SDL_main.h

+ 4 - 4
include/SDL3/SDL_main.h

@@ -347,10 +347,10 @@ extern SDLMAIN_DECLSPEC SDL_AppResult SDLCALL SDL_AppInit(void **appstate, int a
  * Apps implement this function when using SDL_MAIN_USE_CALLBACKS. If using a
  * standard "main" function, you should not supply this.
  *
- * This function is called repeatedly by SDL after SDL_AppInit returns 0. The
- * function should operate as a single iteration the program's primary loop;
- * it should update whatever state it needs and draw a new frame of video,
- * usually.
+ * This function is called repeatedly by SDL after SDL_AppInit returns
+ * SDL_APP_CONTINUE. The function should operate as a single iteration the
+ * program's primary loop; it should update whatever state it needs and draw a
+ * new frame of video, usually.
  *
  * On some platforms, this function will be called at the refresh rate of the
  * display (which might change during the life of your app!). There are no