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@@ -25,122 +25,100 @@
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#include "../SDL_sysvideo.h"
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#include "SDL_riscosframebuffer_c.h"
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#include "SDL_riscosvideo.h"
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+#include "SDL_riscoswindow.h"
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#include <kernel.h>
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#include <swis.h>
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-#define DUMMY_SURFACE "_SDL_DummySurface"
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-
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-typedef struct {
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- Uint32 size;
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- Uint32 count;
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- Uint32 start;
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- Uint32 end;
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-} sprite_area;
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-
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-int SDL_RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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+int RISCOS_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
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{
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+ SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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const char *sprite_name = "display";
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- int width, height, size, bytesPerRow;
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unsigned int sprite_mode;
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_kernel_oserror *error;
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_kernel_swi_regs regs;
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- sprite_area *buffer;
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- Uint32 pixelformat;
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SDL_DisplayMode mode;
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+ int size;
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/* Free the old framebuffer surface */
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- buffer = (sprite_area *) SDL_SetWindowData(window, DUMMY_SURFACE, NULL);
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- SDL_free(buffer);
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+ RISCOS_DestroyWindowFramebuffer(_this, window);
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/* Create a new one */
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- SDL_GetWindowSize(window, &width, &height);
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SDL_GetCurrentDisplayMode(SDL_GetWindowDisplayIndex(window), &mode);
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-
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if ((SDL_ISPIXELFORMAT_PACKED(mode.format) || SDL_ISPIXELFORMAT_ARRAY(mode.format))) {
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- pixelformat = mode.format;
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+ *format = mode.format;
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sprite_mode = (unsigned int)mode.driverdata;
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} else {
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- pixelformat = SDL_PIXELFORMAT_BGR888;
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+ *format = SDL_PIXELFORMAT_BGR888;
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sprite_mode = (1 | (90 << 1) | (90 << 14) | (6 << 27));
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}
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- bytesPerRow = SDL_BYTESPERPIXEL(pixelformat) * width;
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- if ((bytesPerRow & 3) != 0) {
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- bytesPerRow += 4 - (bytesPerRow & 3);
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- }
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- size = 60 + (bytesPerRow * height);
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+ /* Calculate pitch */
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+ *pitch = (((window->w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3);
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- buffer = SDL_malloc(size);
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- if (!buffer) {
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- SDL_OutOfMemory();
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- return -1;
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+ /* Allocate the sprite area */
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+ size = sizeof(sprite_area) + sizeof(sprite_header) + ((*pitch) * window->h);
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+ driverdata->fb_area = SDL_malloc(size);
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+ if (!driverdata->fb_area) {
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+ return SDL_OutOfMemory();
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}
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- /* Initialise a sprite area */
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-
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- buffer->size = size;
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- buffer->start = 16;
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-
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- regs.r[0] = 256+9;
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- regs.r[1] = (unsigned int)buffer;
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- error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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- if (error != NULL) {
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- SDL_SetError("Unable to initialise sprite area: %s (%i)", error->errmess, error->errnum);
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- SDL_free(buffer);
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- return -1;
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- }
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+ driverdata->fb_area->size = size;
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+ driverdata->fb_area->count = 0;
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+ driverdata->fb_area->start = 16;
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+ driverdata->fb_area->end = 16;
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+ /* Create the actual image */
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regs.r[0] = 256+15;
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- regs.r[1] = (unsigned int)buffer;
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- regs.r[2] = (unsigned int)sprite_name;
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+ regs.r[1] = (int)driverdata->fb_area;
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+ regs.r[2] = (int)sprite_name;
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regs.r[3] = 0;
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- regs.r[4] = width;
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- regs.r[5] = height;
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+ regs.r[4] = window->w;
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+ regs.r[5] = window->h;
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regs.r[6] = sprite_mode;
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error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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if (error != NULL) {
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- SDL_SetError("Unable to create sprite: %s (%i)", error->errmess, error->errnum);
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- SDL_free(buffer);
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- return -1;
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+ SDL_free(driverdata->fb_area);
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+ return SDL_SetError("Unable to create sprite: %s (%i)", error->errmess, error->errnum);
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}
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- /* Save the info and return! */
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- SDL_SetWindowData(window, DUMMY_SURFACE, buffer);
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- *format = pixelformat;
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- *pixels = ((Uint8 *)buffer) + 60;
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- *pitch = bytesPerRow;
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+ driverdata->fb_sprite = (sprite_header *)(((Uint8 *)driverdata->fb_area) + driverdata->fb_area->start);
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+ *pixels = ((Uint8 *)driverdata->fb_sprite) + driverdata->fb_sprite->image_offset;
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return 0;
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}
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-int SDL_RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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+int RISCOS_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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{
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+ SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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_kernel_swi_regs regs;
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- sprite_area *buffer;
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-
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- buffer = (sprite_area *) SDL_GetWindowData(window, DUMMY_SURFACE);
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- if (!buffer) {
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- return SDL_SetError("Couldn't find sprite for window");
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- }
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+ _kernel_oserror *error;
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regs.r[0] = 512+52;
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- regs.r[1] = (unsigned int)buffer;
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- regs.r[2] = (unsigned int)buffer + buffer->start;
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- regs.r[3] = window->x * 2;
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- regs.r[4] = window->y * 2;
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+ regs.r[1] = (int)driverdata->fb_area;
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+ regs.r[2] = (int)driverdata->fb_sprite;
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+ regs.r[3] = window->x << 1;
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+ regs.r[4] = window->y << 1;
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regs.r[5] = 0x50;
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regs.r[6] = 0;
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regs.r[7] = 0;
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- _kernel_swi(OS_SpriteOp, ®s, ®s);
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+ error = _kernel_swi(OS_SpriteOp, ®s, ®s);
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+ if (error != NULL) {
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+ return SDL_SetError("OS_SpriteOp 52 failed: %s (%i)", error->errmess, error->errnum);
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+ }
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return 0;
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}
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-void SDL_RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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+void RISCOS_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
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{
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- sprite_area *buffer = (sprite_area *) SDL_SetWindowData(window, DUMMY_SURFACE, NULL);
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- SDL_free(buffer);
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+ SDL_WindowData *driverdata = (SDL_WindowData *) window->driverdata;
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+
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+ if (driverdata->fb_area) {
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+ SDL_free(driverdata->fb_area);
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+ driverdata->fb_area = NULL;
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+ }
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+ driverdata->fb_sprite = NULL;
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}
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#endif /* SDL_VIDEO_DRIVER_RISCOS */
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