Commit History

Author SHA1 Message Date
  Ethan Lee 0442d19fc8 cocoa: Fix assert to use SDL_assert 6 years ago
  Sam Lantinga a73dacbf62 Backed out Ben's chinese Xbox controller patch, as the generic catch-all for Xbox controllers should handle it. 5 years ago
  Benjamin Valentin f3c6b1f51a Add mapping for Chinese-made Xbox Controller 6 years ago
  Sam Lantinga 8728ce4448 Fixed bug 4557 - SDL_SIMDAlloc and *Free should be in the public interface 5 years ago
  Sam Lantinga 56b7f4cf31 Fixed bug 4583 - PollAllValues appears to use an incorrect index for all axes above 0x18 5 years ago
  Sam Lantinga 59483c6446 Fixed bug 4593 - Respect CMake's BUILD_SHARED_LIBS default behavior 5 years ago
  Sam Lantinga 68bb8d6c13 Fixed bug 4594 - Fix install location of CMake targets on Apple platforms 5 years ago
  Sam Lantinga d97387ccff Fixed bug 4600 - Dualshock 4 touchpad press is not detectable with SDL_JoystickGetButton 5 years ago
  Sam Lantinga 30a5e90ba8 Fixed bug 4603 - The iOS Test Xcode project file needs to add the metal framework 5 years ago
  Sam Lantinga 8a37848de9 Fixed bug 4605 - WASAPI_WaitDevice hang 5 years ago
  Zack Middleton 82af42761e hidapi: Use GameCube adapter controller port for player index 5 years ago
  Cameron Cawley e7b514d8ff riscos: Fix iconv warnings 6 years ago
  Sam Lantinga 15bae953b1 Fixed bug 4642 - Rework SDL_netbsdaudio to improve performance 5 years ago
  Sam Lantinga f2c8d8e9c4 Fixed bug 4443 - Incorrect scan code reported for numpad 5 5 years ago
  Cameron Gutman 5cb14f4467 Ignore Xbox One S gamepads with older firmware in HIDAPI 6 years ago
  Sam Lantinga b1100ec18c Fixed Android build warning 5 years ago
  Sam Lantinga 03cf24162f OpenSL ES audio cleanup and added a note with low latency audio discussion 5 years ago
  Sam Lantinga 166d15fd75 Fixed surround sound channel setup for Android OpenSL ES audio driver 5 years ago
  Sam Lantinga 23a2b47790 Protect against NULL device in the Android hidapi implementation 5 years ago
  Sam Lantinga 9261e473d6 Potential fix for a crash we're seeing on Android that should in theory never happen. 5 years ago
  Sam Lantinga 20ec866484 Added support for the Rotor Riot gamepad, and upcoming Xbox and PS4 controller support on iOS and tvOS 5 years ago
  Sam Lantinga 6c0b304c93 Fixed bug 4655 - evdev is available on FreeBSD, check in 'configure' limited to Linux 5 years ago
  Sam Lantinga 23569362dc Use SDL sized types 5 years ago
  Sam Lantinga 3e3294645f Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types 5 years ago
  Sam Lantinga 723d014336 Fixed bug 4171 - SDL_GetQueuedAudioSize is broken with WASAPI 5 years ago
  Ryan C. Gordon b5d3b6fc25 test: unify all the command line usage logging. 5 years ago
  Alex Szpakowski 9b5811592d iOS: return SDL_GetWindowSize from SDL_GL_GetDrawableSize if there's no GLES view in the window (matches the behaviour of SDL_GL_GetDrawableSize on other platforms). Addresses bug #4629. 5 years ago
  Sam Lantinga dce56ab9fa Added a function to get the current Android SDK version at runtime 6 years ago
  Sam Lantinga f3e76ea1d0 Use the OpenSL ES audio driver by default on Android, as it has the lowest latency. 6 years ago
  Sam Lantinga 02f9667a08 Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver. 6 years ago