Sam Lantinga
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05cff7923c
Fixed bug 2699 - possible memory leak in GL_RenderReadPixels
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10 éve |
Sam Lantinga
|
9d54a90098
May have fixed the Linux build again
|
10 éve |
Sam Lantinga
|
fe4bc5ab25
Fixed Linux build
|
10 éve |
Sam Lantinga
|
059579e48f
Fixed bug 2696 - Mac: fix display mode refresh rate calculation
|
10 éve |
Ryan C. Gordon
|
a79ed6cea2
Fix declaration-after-statement errors in ibus code.
|
10 éve |
Ryan C. Gordon
|
5e1f15892f
Adjusted code style slightly for SDL_ibus.c
|
10 éve |
Ryan C. Gordon
|
da4c3d54d6
Added note about libibus-1.0-dev to the Linux README.
|
10 éve |
Philipp Wiesemann
|
96d23f6a8f
Fixed typos in test program.
|
10 éve |
Philipp Wiesemann
|
aaefa6a855
Fixed not needed standard includes in test program.
|
10 éve |
Philipp Wiesemann
|
ed5435034d
Fixed warnings about unused value in test program.
|
10 éve |
Philipp Wiesemann
|
a0cdcb0a8a
Fixed warnings about unused functions in test program.
|
10 éve |
Philipp Wiesemann
|
005da280db
Fixed warnings about missing initializers in test program.
|
10 éve |
Ryan C. Gordon
|
41728b3c6c
Fixed the cmake-guided static analysis and use it by default.
|
10 éve |
Sam Lantinga
|
2d2f90200d
Better check for __has_feature
|
10 éve |
Sam Lantinga
|
38b49c30e1
Changed the name of the IME hint to match the naming convention in SDL
|
10 éve |
Alex Baines
|
90bc642fa8
Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
|
10 éve |
Alex Baines
|
f4ddacf425
Improvements to the IBus related code:
|
10 éve |
Alex Baines
|
6f84f37c0a
Take the window border size into account when positioning the IBus candidate list.
|
10 éve |
Sam Lantinga
|
eba65c66a3
Fixed bug 2694 - configure bug __has_feature macro not detected
|
10 éve |
Sam Lantinga
|
04f7422552
Fixed bug 2691 - Disabling shared library prevent cmake configuration
|
10 éve |
Sam Lantinga
|
5a752c3aa7
Better Mac OS X build fix - actually match the SDK OpenGL headers.
|
10 éve |
Sam Lantinga
|
4b8f75381f
Fixed Mac OS X build
|
10 éve |
Sam Lantinga
|
bbab38552a
SDL - fix fullscreen desktop windows not restoring to fullscreen state if focus changes happen due to programtic window changes (and not user alt-tabbing)
|
10 éve |
Sam Lantinga
|
877666e237
Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two
|
10 éve |
Ryan C. Gordon
|
f4d3303c9e
Don't use the system OpenGL headers, ever.
|
10 éve |
Sam Lantinga
|
d1cc47b337
Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool
|
10 éve |
Sam Lantinga
|
5e50180415
Fixed bug 2655 - OSX: Window position and global mouse coord spaces are different
|
10 éve |
Sam Lantinga
|
de3d381cb6
Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets
|
10 éve |
Sam Lantinga
|
2e3c778ef5
Fixed bug where the render target is updated instead of the default output when the window is resized.
|
10 éve |
Sam Lantinga
|
f17587df4a
Reset CMAKE_REQUIRED_FLAGS after test
|
10 éve |