Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 0684572ccc Added a hint to control whether the player LEDs should be lit to indicate which player is associated with a PS5 controller. 4 éve
  Ozkan Sezer 6116ccf035 fix configure warnings when checking dbus/dbus.h and ibus-1.0/ibus.h 4 éve
  Ozkan Sezer f175824172 config.sub, config.guess: go back to backtick `..` substitutions. 4 éve
  Sylvain Becker 80cf8a8b76 SDL_BlitScaled: also prevent crash if dest width or height is negative 4 éve
  Sylvain Becker f08b9a5b6b SDL_BlitScaled: prevent crash if dest width or height is 0 4 éve
  Manuel Alfayate Corchete 427c96ec11 [KMS/DRM] Rework some functions. 4 éve
  Sam Lantinga 67f0b9b86d Fixed bug 5418 - Add system features detection for Elbrus (E2K) 4 éve
  Ozkan Sezer 8eae956c98 regenerated configure 4 éve
  Sam Lantinga 3cb0e840e6 Fixed bug 5422 - KMSDRM_LEGACY: Add OpenBSD support 4 éve
  Joel Linn 8fc0baad98 Add SDL_cond implementation using Windows Condition Variables 4 éve
  Joel Linn 2443e51e0e Add optional suffix `_generic` to generic SDL_cond impl 4 éve
  Manuel Alfayate Corchete 7539ac8087 [KMS/DRM] Restore hacky code to point to TTY buffer on surface destruction b/c I lack alternatives. 4 éve
  Sylvain Becker 5dabc4d72f Revert changeset 14590 544ac819e8b3 , does not fully fix 4 éve
  Sylvain Becker 9efdafd43d SDL_RenderCopy: scale before doing intersection 4 éve
  Manuel Alfayate Corchete 86b81abea6 [KMS/DRM_LEGACY] Prevent mouse cursor from staying onscreen after window destruction. Patch by Ozkan Sezer. 4 éve
  Manuel Alfayate Corchete 0feaf7d196 [KMS/DRM][Vulkan] Correct non-existing property. Remove hacky surface destruction code (TTY buffer isn't there after a Vulkan window is created). 4 éve
  Sylvain Becker 7186584b8d fix indentation (bug 5313) 4 éve
  Ozkan Sezer 9e22f62e0d arm64 implementations of SDL_Swap16/32 (bug #5419.) 4 éve
  Ozkan Sezer 2355dea448 revert 'arm64 implementations of SDL_Swap16/32' for now (bug #5419) 4 éve
  Ozkan Sezer 2f99bc07e7 arm64 implementations of SDL_Swap16/32 (bug #5419.) 4 éve
  Sylvain Becker c2735c0bb9 Better scaling fallbacks for the SW renderer (bug 5313) 4 éve
  Ozkan Sezer a6beb2d264 SDL_PrivateLowerBlitScaled: remove unused local var 'a' 4 éve
  Sylvain Becker 30df2e4e36 Scaling fallbacks for the SW renderer (bug 5313) 4 éve
  Luca Weiss 040bd7a91b Fix udev not detecting ID_INPUT_KEY devices when udev is not running 4 éve
  Sylvain Becker f9b5f6cc0f Forward scale mode to SW renderer (Bug 5313) 4 éve
  Ozkan Sezer 471d3c363e fix bug #5415 -- fatal error: 'Cocoa/Cocoa.h' file not found in iOS build 4 éve
  Ozkan Sezer a6c6e5f582 configure.ac: fix POSIX conformance issues (bug #4261.) 4 éve
  Ozkan Sezer 9f6fddb40f CMake: don't check for --no-undefined linker flag for OpenBSD (bug #5174) 4 éve
  Manuel Alfayate Corchete 46d31d570d [KMS/DRM][Vulkan] Fix segfault when changing fullscren mode and permanent cursor when changing between Vulkan and GL renderers in vkQuake3. Tidy up window destruction code. 4 éve
  Joel Linn e7c479414b Disable WaitOnAddress SDL_sem implementation on Windows Phone 4 éve