ds-sloth
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07171be596
SDL_n3dsaudio.h: use triple buffering
|
1 éve |
ds-sloth
|
6efe957159
SDL_n3dsaudio.c: separate mixer locks from audio device locks
|
1 éve |
Sam Lantinga
|
39a961ba41
Added support for "%[]" sscanf syntax
|
1 éve |
Sam Lantinga
|
124a0050b6
Fixed warning: no previous prototype for function 'SDL_UpdateAudio'
|
1 éve |
Ryan C. Gordon
|
b16165a33f
rwlock: SDL_UnlockRWLock was incorrectly tagged with SDL_RELEASE_SHARED.
|
1 éve |
Ryan C. Gordon
|
865dd04068
pulseaudio: Don't use a hash for device change detection.
|
1 éve |
Sam Lantinga
|
b8cc51875a
Fixed build
|
1 éve |
Sam Lantinga
|
0413e21e54
Fixed audio device removed events for ALSA
|
1 éve |
Sam Lantinga
|
5ba03d377a
Revert "Fixed audio device removed events for ALSA"
|
1 éve |
Ryan C. Gordon
|
a774694be0
pulseaudio: Simplified default device change detection code.
|
1 éve |
Sam Lantinga
|
e57fef8f0b
Fixed audio device removed events for ALSA
|
1 éve |
Sam Lantinga
|
4280d4b359
Fixed warning C4210: nonstandard extension used: function given file scope
|
1 éve |
Ryan C. Gordon
|
182cfc3265
pulseaudio: Rework how we manage default devices and hotplug.
|
1 éve |
Ryan C. Gordon
|
b2ae1e835f
pulseaudio: Change debug printf calls to use SDL_Log instead.
|
1 éve |
Sam Lantinga
|
38afd48daf
Added a single source of SDL object IDs
|
1 éve |
Sam Lantinga
|
e07f6c0a17
SDL_IsJoystickProductWheel() returns SDL_TRUE for Asetek wheelbases (thanks @IOBYTE!)
|
1 éve |
Sam Lantinga
|
c98a14fdeb
Renamed display added/removed events for consistency with the rest of the API
|
1 éve |
Sam Lantinga
|
c2a3112b6f
Added "--substring" to the help for rename_symbols.py
|
1 éve |
Sam Lantinga
|
a844d90942
Add missing error reporting in Android_JNI_FileOpen()
|
1 éve |
Ryan C. Gordon
|
4ac38d13dd
alsa: Don't touch free'd memory in hotplug thread.
|
1 éve |
Ryan C. Gordon
|
43d41c9dcb
audio: Another attempt to make device add/remove work vs event watchers.
|
1 éve |
Ryan C. Gordon
|
9abc692156
audio: Another attempt to deal with device destruction from device thread.
|
1 éve |
Ryan C. Gordon
|
33c9eeec7c
Revert "audio: Device threads don't increment physical device refcounts."
|
1 éve |
Sam Lantinga
|
e5a15f94e2
Revert "Check to make sure the Windows joystick device has buttons and axes"
|
1 éve |
Sam Lantinga
|
70fd8e2ba2
Lock joysticks when adding gamepad mappings
|
1 éve |
Ryan C. Gordon
|
76f81797b7
audio: Device threads don't increment physical device refcounts.
|
1 éve |
SDL Wiki Bot
|
594fda4120
Sync SDL3 wiki -> header
|
1 éve |
Sam Lantinga
|
0d7c5a2c56
Updated Android API documentation
|
1 éve |
Sam Lantinga
|
0df888c584
Moved Android low latency audio behind a hint "SDL_ANDROID_LOW_LATENCY_AUDIO"
|
1 éve |
SDL Wiki Bot
|
142366c837
Sync SDL3 wiki -> header
|
1 éve |