Commit történet

Szerző SHA1 Üzenet Dátum
  ds-sloth 07171be596 SDL_n3dsaudio.h: use triple buffering 1 éve
  ds-sloth 6efe957159 SDL_n3dsaudio.c: separate mixer locks from audio device locks 1 éve
  Sam Lantinga 39a961ba41 Added support for "%[]" sscanf syntax 1 éve
  Sam Lantinga 124a0050b6 Fixed warning: no previous prototype for function 'SDL_UpdateAudio' 1 éve
  Ryan C. Gordon b16165a33f rwlock: SDL_UnlockRWLock was incorrectly tagged with SDL_RELEASE_SHARED. 1 éve
  Ryan C. Gordon 865dd04068 pulseaudio: Don't use a hash for device change detection. 1 éve
  Sam Lantinga b8cc51875a Fixed build 1 éve
  Sam Lantinga 0413e21e54 Fixed audio device removed events for ALSA 1 éve
  Sam Lantinga 5ba03d377a Revert "Fixed audio device removed events for ALSA" 1 éve
  Ryan C. Gordon a774694be0 pulseaudio: Simplified default device change detection code. 1 éve
  Sam Lantinga e57fef8f0b Fixed audio device removed events for ALSA 1 éve
  Sam Lantinga 4280d4b359 Fixed warning C4210: nonstandard extension used: function given file scope 1 éve
  Ryan C. Gordon 182cfc3265 pulseaudio: Rework how we manage default devices and hotplug. 1 éve
  Ryan C. Gordon b2ae1e835f pulseaudio: Change debug printf calls to use SDL_Log instead. 1 éve
  Sam Lantinga 38afd48daf Added a single source of SDL object IDs 1 éve
  Sam Lantinga e07f6c0a17 SDL_IsJoystickProductWheel() returns SDL_TRUE for Asetek wheelbases (thanks @IOBYTE!) 1 éve
  Sam Lantinga c98a14fdeb Renamed display added/removed events for consistency with the rest of the API 1 éve
  Sam Lantinga c2a3112b6f Added "--substring" to the help for rename_symbols.py 1 éve
  Sam Lantinga a844d90942 Add missing error reporting in Android_JNI_FileOpen() 1 éve
  Ryan C. Gordon 4ac38d13dd alsa: Don't touch free'd memory in hotplug thread. 1 éve
  Ryan C. Gordon 43d41c9dcb audio: Another attempt to make device add/remove work vs event watchers. 1 éve
  Ryan C. Gordon 9abc692156 audio: Another attempt to deal with device destruction from device thread. 1 éve
  Ryan C. Gordon 33c9eeec7c Revert "audio: Device threads don't increment physical device refcounts." 1 éve
  Sam Lantinga e5a15f94e2 Revert "Check to make sure the Windows joystick device has buttons and axes" 1 éve
  Sam Lantinga 70fd8e2ba2 Lock joysticks when adding gamepad mappings 1 éve
  Ryan C. Gordon 76f81797b7 audio: Device threads don't increment physical device refcounts. 1 éve
  SDL Wiki Bot 594fda4120 Sync SDL3 wiki -> header 1 éve
  Sam Lantinga 0d7c5a2c56 Updated Android API documentation 1 éve
  Sam Lantinga 0df888c584 Moved Android low latency audio behind a hint "SDL_ANDROID_LOW_LATENCY_AUDIO" 1 éve
  SDL Wiki Bot 142366c837 Sync SDL3 wiki -> header 1 éve