Commit History

Author SHA1 Message Date
  Sam Lantinga 07eae7d670 Fix process randomly getting killed when SDL_THREAD_PRIORITY_HIGH/TIME_CRITICAL is set 4 years ago
  Ozkan Sezer 59795822d0 make SDL_SensorGetDeviceNonPortableType match its prototype. 4 years ago
  Ozkan Sezer 53b166797d SIZE_MAX need not be defined in limits.h 4 years ago
  Sam Lantinga e12457d8bf Added support for the Xbox Series X controller to the HIDAPI driver 4 years ago
  Ryan C. Gordon 7b5a0a9f97 uikit: Don't implement main() twice for iOS static libs. 4 years ago
  Ryan C. Gordon 940419b0a6 uikit: Fixed a typo in a comment. 4 years ago
  Sam Lantinga c3dea23120 Added support for reading the paddles on a Xbox Elite Series 2 controller in Bluetooth mode 4 years ago
  Dylan Fan 02de820008 Add Zhaoxin processor support 4 years ago
  Sam Lantinga fb4a406af2 Don't put 'm' in the GUID for Xbox and PS4 controllers on iOS 4 years ago
  Sam Lantinga f656d8456e Fixed typo in the documentation 4 years ago
  Sam Lantinga f8b8bd0ba1 ControllerList: recategorize controller as swtich pro and not switch input-only controller 4 years ago
  Sam Lantinga f76ca05729 ControllerList: add unknown xbox controller from minidumps 4 years ago
  Sam Lantinga 94924f012b Fix failing to set high priority for threads on Linux desktop. 4 years ago
  Sam Lantinga abf9dfd5c2 Fix MakeThreadRealtime DBus method call on Linux, type mismatch due to copy paste. 4 years ago
  Sam Lantinga 5d34e3c690 Fixed linking iOS shared library 4 years ago
  Sam Lantinga 1577366c36 Fixed duplicated switch statement processing Xbox controller dpad state 4 years ago
  Bart van der Werf 3d92e8c742 hidapi: Also parse data[12] with dpad values on the xb1s controller 4 years ago
  Sam Lantinga 1ef45c1801 Fixed bug 5339 - Minor memory leak in SDL_x11events.c 4 years ago
  Sam Lantinga 723d76c8ec Fixed bug 5333 - Replace character of legacy code page with utf-8 one. 4 years ago
  Ryan C. Gordon c3a32605f8 testvulkan: Patched to compile with SDL's internal Vulkan headers. 4 years ago
  Ryan C. Gordon 0e4ce84801 opengl: Make diagonal lines match the software renderer. 4 years ago
  Ryan C. Gordon da49f79500 opengles: use glDrawArrays() correctly with GL_LINE_STRIP. 4 years ago
  Ryan C. Gordon de6d0ac55a uikit: Patched to compile on older iOS SDKs. 4 years ago
  Ryan C. Gordon 93a2c58c7e opengl: Use GL_LINE_STRIP instead of breaking down into seperate GL_LINES. 4 years ago
  Sylvain Becker b198febb62 Documentation: fix minor gamecontroller parameter warning 4 years ago
  Ryan C. Gordon 731a5d1c53 metal: Fix line drawing, again. 4 years ago
  Sam Lantinga 4ea1a10bd2 Added stub controller LED functions for WGI and RAWINPUT (thanks meyraud!) 4 years ago
  Sam Lantinga 009b62f1c2 Be explicit about mapping the new game controller paddle buttons 4 years ago
  Sam Lantinga 3a4388489a Document the Xbox One Elite paddle buttons 4 years ago
  Sam Lantinga 749062e72b Implemented SDL_GameControllerSetLED() for iOS/tvOS 4 years ago