提交历史

作者 SHA1 备注 提交日期
  Ozkan Sezer 08de74ec49 use the 'aborts' pragma of Watcom for SDL_NORETURN functions 6 年之前
  Sam Lantinga 4a4bac95eb Deal with fullscreen limitations under windowed Android environments (Chromebook, DeX, etc.) (Thanks Rachel!) 6 年之前
  Ozkan Sezer 41da7b79c0 ran 'chmod -x' on many files 6 年之前
  Sam Lantinga 864b8f89fa Merged in community contributed controller mappings from https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt 6 年之前
  Sam Lantinga 1205978244 Added common controllers used with Steam Big Picture 6 年之前
  Sam Lantinga 63317dfb17 Don't crash on exit from SDLActivity if we don't have a singleton for some reason. (Thanks Rachel!) 6 年之前
  Sam Lantinga fe196db774 Track android device panel width & height as well as window surface & height. 6 年之前
  Sam Lantinga db86e7a633 Added support for the PS3 controller driver in PlayStation Now 6 年之前
  Sam Lantinga 77709aecc7 Added Android hardware feature support to the default manifest 6 年之前
  Sam Lantinga 7c5f3cf3cb Added improved mouse pointer capture under API 26. (Thanks Rachel!) 6 年之前
  Sam Lantinga 113801b790 Added SDL_IsChromebook() to determine if we're running on a Chromebook. 6 年之前
  Sam Lantinga 2dedbc7262 Add Android support for relative mouse mode to SDL. 6 年之前
  Sam Lantinga 9d6ac3deff Fix creating a minimized window in SDL to not cause focus to be stolen (because ShowWindow( hwnd, SW_MINIMIZE ) would be called after creation, thus changing focus to the prior window based on some per-app list in windows, rather than the window being created with WS_MINIMIZED to start with). 6 年之前
  Sam Lantinga 1d25135b71 Fixed bug 4184 - jack audio driver fails in presence of midi ports 6 年之前
  Sam Lantinga 03ff7dcf6b Added support for Android relative mouse mode on API 24 and above 6 年之前
  Sam Lantinga ff6aebc4a1 Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!) 6 年之前
  Ryan C. Gordon 3d3870982c metal: contrary to documentation, we need to set the drawableSize explicitly. 6 年之前
  Sam Lantinga 8325df25aa Fixed bug 4169 - Crash due to audio session observer race condition 7 年之前
  Sam Lantinga b3173d9d3b Added support for the NVIDIA SHIELD handheld gaming device 7 年之前
  Sam Lantinga 5d1d035705 Better fix for axis sorting with some Android controllers 7 年之前
  Sam Lantinga 361043a5f6 Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes. 7 年之前
  Sam Lantinga 4d9a346927 Added additional supported Android controllers 7 年之前
  Sam Lantinga c07656dbcb Fixed default mapping for Android controller triggers (they were reversed) 7 年之前
  Ryan C. Gordon 101544d6f0 audio: Needed to fix two more instances for Visual Studio. 7 年之前
  Ryan C. Gordon 0ad4b0b697 thread: fixed compiler warnings on non-Linux systems that use pthread. 7 年之前
  Ryan C. Gordon 49881861b1 audio: Patched to compile on Visual Studio. 7 年之前
  Ryan C. Gordon b7e88aaae0 audio: Added ARM NEON versions of audio converters. 7 年之前
  Ryan C. Gordon cb0e614fb1 audio: SSE2 float-to-int converters should clamp input. 7 年之前
  Ryan C. Gordon a07e5815a5 audio: Fix range on float-to-int data clamping. 7 年之前
  Ryan C. Gordon 7832cb652e audio: float to int converters should clamp inclusively. 7 年之前