Sam Lantinga
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0952ab1ab9
Fixed whitespace
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8 hónapja |
Charles Cross
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7635776ca4
Updates CheckLibUDev() to match main, fixing missing HAVE_LIBUDEV
|
8 hónapja |
Ozkan Sezer
|
76a3457ad5
SDL_mslibc.c: revert PR/10303 changes
|
8 hónapja |
Frank Praznik
|
881c4cb49e
wayland: Don't fail to retrieve a system cursor if no window is focused
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8 hónapja |
Ozkan Sezer
|
0406d1c316
testshader.c: include stdlib.h for exit()
|
9 hónapja |
Ozkan Sezer
|
1ca76a29d9
SDL_stdinc.h (SDL_COMPILE_TIME_ASSERT): Keep C++ case alone (after PR/10331)
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9 hónapja |
Anonymous Maarten
|
e53df5b07e
stdinc: c23 deprecated _Static_assert in favor of static_assert
|
9 hónapja |
Amir
|
e7a47e783b
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
|
9 hónapja |
Ryan C. Gordon
|
279eb89ce5
README-macos: Typo fixes.
|
9 hónapja |
Anonymous Maarten
|
fe9020dcb8
pthread: timespec.tv_nsec must be less then 1000000000 ns
|
9 hónapja |
ceski
|
4927836b2d
Add a Windows mapping for SplitFish Game Controller
|
9 hónapja |
Anonymous Maarten
|
5a072d38db
cmake: only add SDL_LIBC=0 compile options to SDL2 libraries
|
9 hónapja |
Sam Lantinga
|
2d1ebf4850
Make sure SDL subsystems are initialized before starting threads
|
9 hónapja |
Sam Lantinga
|
44ec2027f3
Make sure timers are initialized before any threads start
|
9 hónapja |
Sam Lantinga
|
000da98663
Fixed OS/2 build
|
9 hónapja |
Sam Lantinga
|
87ba287f81
Added TLS initialization and shutdown functions
|
9 hónapja |
Ozkan Sezer
|
d133701a72
ci: bump FreeBSD
|
9 hónapja |
Substring
|
4635f8597d
KMSDRM: fix unsupported modifiers
|
9 hónapja |
Sam Lantinga
|
802351be25
Fixed build
|
9 hónapja |
Sam Lantinga
|
d3765b27c2
Make sure we're actually running on Windows before using D3D renderers
|
9 hónapja |
mariob92
|
7b11fff2ee
wgl/glx: Fix attribute list for SDL_GL_FLOATBUFFERS
|
9 hónapja |
Sam Lantinga
|
de4573275a
Improved detection of Nintendo Switch Pro controller report mode
|
9 hónapja |
Ozkan Sezer
|
275c94c900
SDL_hidapi.c: work-around watcom build error when libusb is enabled
|
9 hónapja |
Max Maisel
|
c084e647ed
Drain HIDAPI buffer in SDL_hidapi_steamdeck.c.
|
9 hónapja |
Sam Lantinga
|
2cdb419a21
Try to create an accelerated renderer for the window surface even if SDL_HINT_RENDER_DRIVER is "software"
|
9 hónapja |
Sam Lantinga
|
2eef7ca475
Updated to version 2.30.5 for release
|
9 hónapja |
Sam Lantinga
|
d126e7bbba
Added support for the ROG RAIKIRI
|
9 hónapja |
Sam Lantinga
|
e5024fae3d
If a mapping specifies a crc, don't match for controllers that don't have that CRC
|
1 éve |
Ryan C. Gordon
|
eb053c7f3f
SDL_JoystickEventState: Make documentation and implementation match.
|
11 hónapja |
Sam Lantinga
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ed441c8289
Turn HIDAPI joystick support off by default on mobile platforms
|
1 éve |