Commit History

Author SHA1 Message Date
  David Ludwig 0e032d5860 WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. 7 years ago
  Sam Lantinga 6d23ea4bf0 Fixed Java string comparison with "" 7 years ago
  Sam Lantinga fa5db3a931 Added the old ant Android build project structure 7 years ago
  Brandon Schaefer 2ac567b715 Fixed bug 3902 - Add a specific KMSDRM hint for low latency video 7 years ago
  Sam Lantinga f24c6672a7 Updated SDL iOS project for tvOS 7 years ago
  Sam Lantinga 213b249094 Added missing keyinfotable.h 7 years ago
  Sam Lantinga 8e37bed3b6 android: Fix softkeyboard issue in SDL on Android. 7 years ago
  Ryan C. Gordon 9bbf92e3da cocoa: Don't change the NSWindow background color. 7 years ago
  Sam Lantinga 8fd0c22adc Added the ability to set SDL hints from AndroidManifest.xml (thanks Rachel!) 7 years ago
  Sam Lantinga 45536710f3 Fixed crash if mSurface isn't set up when we pause the application 7 years ago
  Sam Lantinga 81f7e0c1f7 Removed unneeded file automatically generated by Android Studio 7 years ago
  Sam Lantinga b8d8a1f122 Updated the minimum and target SDK versions in AndroidManifest.xml 7 years ago
  Sam Lantinga edf0fae139 Updated Android build tools version, which bumped minimum deployment target to API 14 7 years ago
  Sam Lantinga 76cdce440c Fixed build with older Android SDK 7 years ago
  Sam Lantinga f08480af78 Switched to new style gradle Android application build process 7 years ago
  Sam Lantinga 862da6ff19 Added tag release-2.0.7 for changeset f69c9f74a857 7 years ago
  Sven Hesse b89cac6761 Don't X error in SDL_CreateWindow with unsupported GL attributes 7 years ago
  Sam Lantinga adc64f922f Added Visual Studio solution files for WinRT projects 7 years ago
  Sam Lantinga 10376eb926 Fixed bug 3901 - Fix vsync-ed pageflips on the KMSDRM video driver 7 years ago
  Sam Lantinga e830ef3458 Fixed typo converting 4 channel audio to 2 channel 7 years ago
  Sam Lantinga 9a291c1e59 Added a note about adjusting channel weights when converting to fewer channels 7 years ago
  Sam Lantinga fe2b5fec61 Document the SDL audio channel mapping 7 years ago
  Sam Lantinga 7a6cf53aea Added SDL_AudioStreamFlush() to the list of new audio stream functions 7 years ago
  Sam Lantinga c339d9ed6d Reverted changes 6acdea394736 and 1448a2ac30fe 7 years ago
  Sam Lantinga 2001898dce Fixed Android joystick detection 7 years ago
  Ryan C. Gordon 729329068b audio: Added SDL_AudioStreamFlush(). 7 years ago
  Sam Lantinga 9d9be45682 Don't use DPAD devices as joystick input on Android 7 years ago
  Ryan C. Gordon e98920f5f3 Check correct variable for malloc() results. 7 years ago
  Sam Lantinga afefcbfeba Fixed bug 3876 - Resampling of certain sounds adds heavy distortion 7 years ago
  Sam Lantinga 653ab5d9c4 Added a staging buffer to the audio stream so that we can accumulate small amounts of data if needed when resampling 7 years ago