Historique des commits

Auteur SHA1 Message Date
  Sylvain Becker 0f871c033c Fixed bug 4843 - Passing NULL to memset in SDL_PrivateLoadButtonMapping il y a 5 ans
  Sylvain Becker ed469fa586 Fixed bug 4842 - Redundant condition in MS_ADPCM_Decode and IMA_ADPCM_Decode il y a 5 ans
  Sylvain Becker c9d0e2ae0a Fixed bug 4840 - Read of uninitialized memory in DXGI_LoadDLL (Thanks!) il y a 5 ans
  Sylvain Becker d5d34de4db Fixed bug 4839 - Read of uninitialized memory in Win32_ResizeWindowShape il y a 5 ans
  Sylvain Becker 758badffa5 Fixed bug 4841 - Misplaced parenthesis WIN_WindowProc / WM_ACTIVATE / ClipCursor il y a 5 ans
  Sylvain Becker b7ab3b3984 Fixed bug 4838 - Use after free in SDL_JoystickUpdate (Thanks!) il y a 5 ans
  Sylvain Becker 3ac67cf458 Fixed bug 4837 - Use after free in SDL_SensorUpdate (Thanks!) il y a 5 ans
  Sam Lantinga 5025109f29 Fixed accidental whitespace il y a 5 ans
  Sam Lantinga 9da4bfc141 Added support for the Power A Nintendo Switch Enhanced Wireless Controller il y a 5 ans
  Sam Lantinga f96da11f93 Reordered Power A Switch controllers so they're grouped together il y a 5 ans
  Sam Lantinga 9e7894efac Added support for the PowerA - Super Mario Controller il y a 5 ans
  Sam Lantinga 4a25a099a0 Fixed the location of controller_type.h in the Visual Studio project il y a 5 ans
  Sam Lantinga 7bf6c887c7 Fixed the location of controller_type.h in the Visual Studio project il y a 5 ans
  Ozkan Sezer 9530ccba0f SDL_endian.h: Use endian.h for OpenBSD. il y a 5 ans
  Ozkan Sezer 7c7801f166 Fix typo with __MIPSEB__ preprocessor check (bug #4836.) il y a 5 ans
  Ryan C. Gordon 9ececeeaa4 cpuinfo: Use a better default alignment value (thanks, Simon!). il y a 5 ans
  Sam Lantinga cdc7181e6d Don't try to use the Xbox HID protocol with the NVIDIA Shield controllers il y a 5 ans
  Sylvain Becker 336a75491e remove warning prototype SDL_ExitProcess() il y a 5 ans
  Ozkan Sezer 9c14c789ad updated includes for _exit() il y a 5 ans
  Sylvain Becker 24bee6e5e2 Add internal function SDL_EGL_GetVersion() il y a 5 ans
  Sam Lantinga b060b2eadd Fixed whitespace il y a 5 ans
  Sylvain Becker 412ab7e1aa Fixed bug 4829 - Sensor events incorrectly disabled il y a 5 ans
  Sylvain Becker e5bd20030d Android: enable eglGetProcAddress (bug #4040, bug #4794) il y a 5 ans
  Sylvain Becker 03f27a3a75 Add robustness getting the EGL version (see bug #4040) il y a 5 ans
  Ryan C. Gordon 3ecce84749 egl: adjust how we load symbols in SDL_EGL_GetProcAddress. il y a 5 ans
  Sam Lantinga 4f304fd88c Added support for the BDA PS4 Fightpad il y a 5 ans
  Sam Lantinga a1349d4627 Build fix for the build fix il y a 5 ans
  Sam Lantinga 097b9c3084 Better fix for iOS build il y a 5 ans
  Sam Lantinga 8984d25bfa Fixed build on iOS il y a 5 ans
  Sam Lantinga bf9092cf4a Removed unused variable il y a 5 ans