Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Simon McVittie 13500bbf50 render: Fix detection of fxc, dxc in build-shaders.sh 7 ay önce
  Green Sky 11129761e7 v4l2: return success if the device is ready 7 ay önce
  Simon McVittie ab9c68d9ff pipewire: Always destroy hotplug loop during deinitialization 7 ay önce
  Anonymous Maarten 1ffb9f22aa build-release.py fixes from SDL2 port 7 ay önce
  Sam Lantinga 231ea07617 Added SDL_LogTrace() 7 ay önce
  Sam Lantinga 6180da00e1 Skip a lock/unlock when logging known categories 7 ay önce
  Caleb Cornett c499f79fe9 GPU: Fix multisample texture usage validation 7 ay önce
  SDL Wiki Bot 926d143966 Sync SDL3 wiki -> header 7 ay önce
  Sam Lantinga 1bbc897e48 Updated documentation for bool return type 7 ay önce
  SDL Wiki Bot 4a2683e2c1 Sync SDL3 wiki -> header 7 ay önce
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe 7 ay önce
  SDL Wiki Bot f006d61bd1 Sync SDL3 wiki -> header 7 ay önce
  SDL Wiki Bot fd1fcfc951 Sync SDL3 wiki -> header 7 ay önce
  Caleb Cornett 9416917353 GPU: Rework MSAA (#10859) 7 ay önce
  Anthony e59344ad46 Update proguard-rules.pro in-line with commit 9ff3446 7 ay önce
  Sam Lantinga 0f85fdefc8 Fixed warning: "SDL_VIDEO_RENDER_D3D12" is not defined, evaluates to 0 7 ay önce
  Caleb Cornett 4f722d372a GPU: Metal vertex buffer indices should grow upward (#10837) 7 ay önce
  Sam Lantinga 0548050fc5 Verify that the subsystems were successfully initialized 7 ay önce
  Sam Lantinga 5b5b1a8926 Fixed cleaning up dependent subsystems if initialization fails 7 ay önce
  Sam Lantinga 97d40b9218 Removed SDL_CleanupEnvironment() 7 ay önce
  SDL Wiki Bot a7f1deae8d Sync SDL3 wiki -> header 7 ay önce
  Sam Lantinga 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 7 ay önce
  Sam Lantinga 718845a33d Fixed warning C4701: potentially uninitialized local variable 'startup_info' used 7 ay önce
  Sam Lantinga 19243092c6 Renamed SDL_GpuGraphicsPipelineTargetInfo to SDL_GPUGraphicsPipelineTargetInfo 7 ay önce
  Sam Lantinga 604d0c519e If posix_spawn() is available, so is sigaction 7 ay önce
  Sam Lantinga ec5d280c90 Make sure we ignore SIGPIPE so we don't crash if we write when the pipe is closed 7 ay önce
  Sam Lantinga 34b2f4ffca Use non-blocking pipes for process I/O on Windows 7 ay önce
  Anonymous Maarten dd07cc8991 SDL_Process: WAIT_TIMEOUT means the process has not exited yet 7 ay önce
  Carl Åstholm 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores 7 ay önce
  Ryan C. Gordon 93bf534268 testgpu_simple_clear: Fixed AppInit return values. 7 ay önce