Sam Lantinga
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1a57ea7fba
kmsdrm: free the connector when looking for available devices
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8 mesi fa |
Sam Lantinga
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058781f514
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
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8 mesi fa |
Anonymous Maarten
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00b59c96f1
Fix /W3 warnings in examples
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8 mesi fa |
Anonymous Maarten
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8714de9f46
SDL_GetAudioStreamAvailable and SDL_GetAudioStreamAvailable return error codes
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8 mesi fa |
Anonymous Maarten
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6e6c2b8e7d
cmake: build SDL with /W3 on MSVC
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8 mesi fa |
Anonymous Maarten
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5cd6923298
Assert a valid window pointer instead of dismissing an invalid pointer
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8 mesi fa |
Anonymous Maarten
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125ce71379
SDL_Log: avoid sending text to the debug stream twice
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8 mesi fa |
Sylvain
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bd7d4a3752
Add comment about randomOrder and random seed
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8 mesi fa |
Sam Lantinga
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b5b868044f
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
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8 mesi fa |
Sam Lantinga
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4c3f9159e9
Allow building with older versions of GameInput.h
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8 mesi fa |
Sam Lantinga
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889a788913
Fixed build warnings
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8 mesi fa |
Sam Lantinga
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a38cd7a067
Added checks for GameInput.h to the build system
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8 mesi fa |
Sam Lantinga
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ae076bdc2a
Take the joystick lock when processing GameInput device callbacks
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8 mesi fa |
Sam Lantinga
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28ef6bcc38
Use the correct timestamp from the GameInput controller reading
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8 mesi fa |
Sam Lantinga
|
5cab979f21
Added support for the Guide and Share buttons on GameInput controllers
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8 mesi fa |
Sam Lantinga
|
3ec19b2a89
Removed duplicate call to SDL_AssertJoysticksLocked()
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8 mesi fa |
Sam Lantinga
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9493e6974f
Validate window pointer before sending events for it
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8 mesi fa |
Sam Lantinga
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91d97a367e
Fixed crash when the current mouse capture window is destroyed
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8 mesi fa |
SDL Wiki Bot
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212f7cc355
Sync SDL3 wiki -> header
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8 mesi fa |
Sam Lantinga
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a7e425497b
Added a FIXME to lock the joystick list and update the GameInput joystick support
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8 mesi fa |
Sam Lantinga
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001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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8 mesi fa |
Sam Lantinga
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8fdca9c691
Clear intermediate errors if we successfully create a window.
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8 mesi fa |
Sam Lantinga
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66ddabde86
Added an automated test to check creation of minimized and maximized windows
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1 anno fa |
Sylvain
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2428d906f1
Remove extra ';'
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8 mesi fa |
Anonymous Maarten
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7b97fd3b44
SDLDropTarget_Drop: use SDL_strlen instead of strlen
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8 mesi fa |
Sylvain
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a57c566988
Add internal SDL_UpdateTextureFromSurface(), making SDL_CreateTextureFromSurface() lighter
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8 mesi fa |
Sylvain
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20a6193eaa
Run test suites and test cases in non-linear order (see libsdl-org#9303)
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8 mesi fa |
Anonymous Maarten
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27bb5bcef6
sdlprocdump: fix stacktrace
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8 mesi fa |
Sam Lantinga
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fe5dcf79be
Reset log prefixes on SDL_Quit()
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8 mesi fa |
Ethan Lee
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15bfef57cd
d3d12: Generate Xbox C macros, adjust SDL_Render files accordingly
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8 mesi fa |