提交歷史

作者 SHA1 備註 提交日期
  Sam Lantinga 120c76c84b Updated copyright for 2022 3 年之前
  Alex Szpakowski 7f5339e6c4 Document the packed integer formats SDL_Color is bit-compatible with. 3 年之前
  SDL Wiki Bot c7dafb1556 Sync wiki -> header 3 年之前
  Ryan C. Gordon 3f40396d33 First shot at merging the wiki documentation into the headers. 4 年之前
  Sam Lantinga 9130f7c377 Updated copyright for 2021 4 年之前
  Sam Lantinga 7c0986fba4 Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888 4 年之前
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 5 年之前
  Cameron Cawley 20ddf45ede Added SDL_PIXELFORMAT_BGR444 5 年之前
  Sylvain Becker e5198bd29d Remove 'Enum' suffixes (bug 4813) 5 年之前
  Sylvain Becker a0934a23fd Fixed bug 4813 - Give enums their own name 5 年之前
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 年之前
  Sam Lantinga 1a4c0d4e17 Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function 6 年之前
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 7 年之前
  Sam Lantinga e8bbbb37f1 Added support for Android video textures 7 年之前
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 8 年之前
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 8 年之前
  Sam Lantinga f5c2bf120a Fixed comment for new pixel formats 8 年之前
  Sam Lantinga 36e40d30fc Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data 8 年之前
  Sam Lantinga 42065e785d Updated copyright to 2016 9 年之前
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 9 年之前
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 10 年之前
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 年之前