Sam Lantinga
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23569362dc
Use SDL sized types
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5 years ago |
Sam Lantinga
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3e3294645f
Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types
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5 years ago |
Sam Lantinga
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723d014336
Fixed bug 4171 - SDL_GetQueuedAudioSize is broken with WASAPI
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5 years ago |
Ryan C. Gordon
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b5d3b6fc25
test: unify all the command line usage logging.
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5 years ago |
Alex Szpakowski
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9b5811592d
iOS: return SDL_GetWindowSize from SDL_GL_GetDrawableSize if there's no GLES view in the window (matches the behaviour of SDL_GL_GetDrawableSize on other platforms). Addresses bug #4629.
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5 years ago |
Sam Lantinga
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dce56ab9fa
Added a function to get the current Android SDK version at runtime
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6 years ago |
Sam Lantinga
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f3e76ea1d0
Use the OpenSL ES audio driver by default on Android, as it has the lowest latency.
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6 years ago |
Sam Lantinga
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02f9667a08
Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver.
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6 years ago |
Sam Lantinga
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e401b95025
Return an error if both mouse relative mode and mouse warping are unavailable, instead of asserting.
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6 years ago |
Sam Lantinga
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8b57331e71
Fixed hiding the Android virtual keyboard when the return key is pressed
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6 years ago |
Sylvain Becker
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f91b87859c
Android: minimum size for IME, so that it takes focus
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6 years ago |
Sam Lantinga
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7ec514d48f
Improved iOS Bluetooth keyboard support
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6 years ago |
Sam Lantinga
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50aab19877
Fixed bug 4639 - CMake build does not generate libhidapi.so for Android
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6 years ago |
Cameron Gutman
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9b2202828a
Fix use-after-free when pumping the event loop after SDL_DestroyWindow()
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6 years ago |
Sam Lantinga
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a4e33b9cc4
Added support for Bluetooth keyboards on iOS
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6 years ago |
Sam Lantinga
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582a3c994d
Fixed mouse focus for touch events on iOS
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6 years ago |
Ryan C. Gordon
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4bd808346a
vulkan: Swapped out a free() that should have been an SDL_free().
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6 years ago |
Ryan C. Gordon
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ebbb295e85
vulkan: Patched to compile on Visual Studio.
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6 years ago |
Ryan C. Gordon
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d778b26dd1
Patched to compile in C89 mode.
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6 years ago |
Sam Lantinga
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5f34162030
Fixed bug 4474 - Add support for an ASUS Gamepad variation
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6 years ago |
Sam Lantinga
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41c718db85
Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format
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6 years ago |
Sam Lantinga
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c377de5440
Fixed bug 4436 - [OpenBSD] fix D-pad
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6 years ago |
Serhii Charykov
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510b01f5fc
Fix WORKING_DIR parameter
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6 years ago |
Sam Lantinga
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ee0a482a87
Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS
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6 years ago |
Sam Lantinga
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2ee9b1ddce
Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
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6 years ago |
Sam Lantinga
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8dea23c705
Fixed bug 3911 - SYSWM generic X11 events missing event data
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6 years ago |
Wladimir J. van der Laan
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29f3445316
video: Add Vulkan support for vivante fb
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6 years ago |
Ryan C. Gordon
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00e5eeb40e
test: added SDLTest_CommonDefaultArgs()
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6 years ago |
Ryan C. Gordon
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18d83093a8
test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported.
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6 years ago |
Sam Lantinga
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62a5797088
Windows are not in a minimized state when they are shown
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6 years ago |