Commit History

Author SHA1 Message Date
  Sam Lantinga 23569362dc Use SDL sized types 5 years ago
  Sam Lantinga 3e3294645f Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types 5 years ago
  Sam Lantinga 723d014336 Fixed bug 4171 - SDL_GetQueuedAudioSize is broken with WASAPI 5 years ago
  Ryan C. Gordon b5d3b6fc25 test: unify all the command line usage logging. 5 years ago
  Alex Szpakowski 9b5811592d iOS: return SDL_GetWindowSize from SDL_GL_GetDrawableSize if there's no GLES view in the window (matches the behaviour of SDL_GL_GetDrawableSize on other platforms). Addresses bug #4629. 5 years ago
  Sam Lantinga dce56ab9fa Added a function to get the current Android SDK version at runtime 6 years ago
  Sam Lantinga f3e76ea1d0 Use the OpenSL ES audio driver by default on Android, as it has the lowest latency. 6 years ago
  Sam Lantinga 02f9667a08 Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver. 6 years ago
  Sam Lantinga e401b95025 Return an error if both mouse relative mode and mouse warping are unavailable, instead of asserting. 6 years ago
  Sam Lantinga 8b57331e71 Fixed hiding the Android virtual keyboard when the return key is pressed 6 years ago
  Sylvain Becker f91b87859c Android: minimum size for IME, so that it takes focus 6 years ago
  Sam Lantinga 7ec514d48f Improved iOS Bluetooth keyboard support 6 years ago
  Sam Lantinga 50aab19877 Fixed bug 4639 - CMake build does not generate libhidapi.so for Android 6 years ago
  Cameron Gutman 9b2202828a Fix use-after-free when pumping the event loop after SDL_DestroyWindow() 6 years ago
  Sam Lantinga a4e33b9cc4 Added support for Bluetooth keyboards on iOS 6 years ago
  Sam Lantinga 582a3c994d Fixed mouse focus for touch events on iOS 6 years ago
  Ryan C. Gordon 4bd808346a vulkan: Swapped out a free() that should have been an SDL_free(). 6 years ago
  Ryan C. Gordon ebbb295e85 vulkan: Patched to compile on Visual Studio. 6 years ago
  Ryan C. Gordon d778b26dd1 Patched to compile in C89 mode. 6 years ago
  Sam Lantinga 5f34162030 Fixed bug 4474 - Add support for an ASUS Gamepad variation 6 years ago
  Sam Lantinga 41c718db85 Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format 6 years ago
  Sam Lantinga c377de5440 Fixed bug 4436 - [OpenBSD] fix D-pad 6 years ago
  Serhii Charykov 510b01f5fc Fix WORKING_DIR parameter 6 years ago
  Sam Lantinga ee0a482a87 Fixed bug 4401 - SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS 6 years ago
  Sam Lantinga 2ee9b1ddce Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR 6 years ago
  Sam Lantinga 8dea23c705 Fixed bug 3911 - SYSWM generic X11 events missing event data 6 years ago
  Wladimir J. van der Laan 29f3445316 video: Add Vulkan support for vivante fb 6 years ago
  Ryan C. Gordon 00e5eeb40e test: added SDLTest_CommonDefaultArgs() 6 years ago
  Ryan C. Gordon 18d83093a8 test: configure/make shouldn't build GL/GLES1/GLES2 programs if unsupported. 6 years ago
  Sam Lantinga 62a5797088 Windows are not in a minimized state when they are shown 6 years ago