Alex Szpakowski
|
244b79e194
metal: SDL_RenderReadPixels on macOS synchronizes the render target's texture data if it's managed, before reading from it.
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hace 6 años |
Alex Szpakowski
|
c9fed27289
metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used.
|
hace 6 años |
Alex Szpakowski
|
c2bba9e448
metal: fix the size of the buffer used for constant data.
|
hace 6 años |
Ryan C. Gordon
|
bc57ac27f9
mir: Removed mir client support.
|
hace 6 años |
Sam Lantinga
|
4026f89d19
Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE)
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hace 6 años |
Sam Lantinga
|
cc39c7a0cb
Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController
|
hace 6 años |
Sam Lantinga
|
67a94893c0
Fixed bug 4319 - Android remove reflection for PointerIcon
|
hace 6 años |
Sam Lantinga
|
47fb450beb
Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer
|
hace 6 años |
Cameron Gutman
|
6a9f45f2de
Remove machine-specific IncludePath from SDL.vcxproj
|
hace 6 años |
Alex Szpakowski
|
457390fcf8
metal: avoid an extra buffer allocation and GPU data copy in RunCommandQueue, it's not needed. Improves overall performance.
|
hace 6 años |
Alex Szpakowski
|
4e86dfd8d1
metal: remove an obsolete section of a constant buffer.
|
hace 6 años |
Ozkan Sezer
|
0d79a8a1b2
fix build using Watcom :
|
hace 6 años |
Ryan C. Gordon
|
4659e73892
merge fallout: Patched to compile, fixed some compiler warnings, etc.
|
hace 6 años |
Ryan C. Gordon
|
62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
|
hace 6 años |
Ryan C. Gordon
|
eb2536c466
Closing SDL-ryan-batching-renderer branch.
|
hace 6 años |
Ryan C. Gordon
|
a5ebd4d775
wayland: ask KDE protocol extension to use server-side decorations if possible.
|
hace 6 años |
Ryan C. Gordon
|
8340b0f0e2
render: Add floating point versions of various draw APIs.
|
hace 6 años |
Steven M. Vascellaro
|
ff3bb857ff
joystick: Add Linux mappings for "Xbox One Wireless Controller (Model 1708)"
|
hace 6 años |
Ozkan Sezer
|
d42728ec10
fix NetBSD C90 build failure
|
hace 6 años |
Cameron Gutman
|
329f2eb99e
Fix crash when GL_LoadFunctions()/GLES2_LoadFunctions() fails
|
hace 6 años |
Sam Lantinga
|
aeee424f65
Fixed bug 4349 - SDL_CreateWindow fails with KMS/DRM after upgrading Mesa to 18.2.3
|
hace 6 años |
Sam Lantinga
|
9af581bd75
Fixed bug 4347 - Keyboard LEDs don't work on linux console
|
hace 6 años |
Sam Lantinga
|
6c029f127d
Added tag release-2.0.9 for changeset c75013b56028
|
hace 6 años |
Ozkan Sezer
|
c49ecf6f7c
rename os2 makefile so that 'make dist' catches it; update it a bit.
|
hace 6 años |
Sam Lantinga
|
da56cefa8b
Fixed bug 4188 - Software renderer SDL_RenderCopyEx blits corrupt image under certain cases
|
hace 6 años |
Sam Lantinga
|
950f39e23b
Backed out changeset 2944045e695b, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available.
|
hace 6 años |
Ryan C. Gordon
|
e542d1a36d
winmain: Patched to compile on C89 compilers.
|
hace 6 años |
Ryan C. Gordon
|
f434a98c26
winmain: Don't use SDL_malloc (or SDL_stack_alloc, which might be malloc).
|
hace 6 años |
Ryan C. Gordon
|
b43f427fa6
README-ios: added a note about enabling hidapi.
|
hace 6 años |
Micha? Janiszewski
|
91820998fc
Add and update include guards
|
hace 6 años |