Cronologia Commit

Autore SHA1 Messaggio Data
  Ryan C. Gordon 295acea953 CMake: Just assume Apple platforms have Cocoa support. 11 anni fa
  Ryan C. Gordon f9f2bc5afb Fixed Mac DualShock 4 gamecontroller db entry again. 11 anni fa
  Ryan C. Gordon b67b970db1 Mac joystick: ignore duplicate HID elements. 11 anni fa
  Sam Lantinga 9cd5f5ceca Fixed bug 2404 - CPU detection not working with MSVC on x64 11 anni fa
  Sam Lantinga fea87cc9cf Fixed bug 2335 - Fails to build on Debian GNU/kFreeBSD 11 anni fa
  Sam Lantinga 6bb2f2ef8d Fixed bug 2347 - On OSX, an SDL app prevents system shutdown. 11 anni fa
  Sam Lantinga b80f4f9e50 Don't fail initialization if the helper window class already exists. 11 anni fa
  Sam Lantinga a5f52ac5a8 Fixed bug 2395 - OSX: App name in the menu bar is not localized. 11 anni fa
  Sam Lantinga eb5eb04652 Fixed bug 2298 - undefined reference to `IID_IUnknown' on cygwin 11 anni fa
  James Legg d3cf7360db Fix audio conversion when channel count changes 11 anni fa
  Sam Lantinga 5512eac69f Fixed bug 2414 - Execute event watchers in the order they were added 11 anni fa
  Sam Lantinga f7de4ae130 Fixed bug 2407 - Support for OpenGL ES 3 contexts on iOS 11 anni fa
  Sam Lantinga af0ab49003 Fixed bug 2346 - Mac: mousewheel events have flipped horizontal scroll values 11 anni fa
  Sam Lantinga 7c33f23361 Thou shalt not use more than 4k local variables in this code. 11 anni fa
  Ryan C. Gordon 0deb54c024 Reworked Mac OS X joystick code to use the 10.5+ HID Manager API. 11 anni fa
  Gabriel Jacobo abe2ac2cb4 Fixes #2326, clean up the X11 backend a bit 11 anni fa
  Sam Lantinga 22e3217e59 Fixed infinite recursion in D3D_Reset() 11 anni fa
  Gabriel Jacobo ea71a5e074 Fixes #2408, VS2013: several projects of release build are not built 11 anni fa
  Gabriel Jacobo 01550b96cc Improve testgles2 exit behavior (useful on Android) 11 anni fa
  Gabriel Jacobo e3f0d53b55 Fixes #2403, add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki) 11 anni fa
  Sam Lantinga 6b33f2e8ca Fixed resetting the current render target if the D3D device is reset while using a non-default render target. 11 anni fa
  Ryan C. Gordon ccce6fb302 s/iPhoneOS/iOS 11 anni fa
  Ryan C. Gordon 245e125e0f Corrected battery percentage on iOS (thanks, Felix!). 11 anni fa
  Philipp Wiesemann fbeb24e96e Fixed documentation comments in SDL_hints.h file. 11 anni fa
  Philipp Wiesemann fc1c17cc01 Changed text in documentation. 11 anni fa
  Philipp Wiesemann 70b975d626 Corrected name of hint in README. 11 anni fa
  Sam Lantinga 5c5770ad44 Make sure we don't stay in the windows event loop forever if there are lots of events coming in quickly. 11 anni fa
  Sam Lantinga 441f7d8d63 Fixed Mac PS4 controller entry, added Linux OUYA controller entry 11 anni fa
  Sam Lantinga 268071d16f Added the new function at the end so we don't break the ABI 11 anni fa
  Sam Lantinga baf2dd4c7e Back out changelist 1951976 11 anni fa