Sam Lantinga
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2dedbc7262
Add Android support for relative mouse mode to SDL.
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6 éve |
Sam Lantinga
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9d6ac3deff
Fix creating a minimized window in SDL to not cause focus to be stolen (because ShowWindow( hwnd, SW_MINIMIZE ) would be called after creation, thus changing focus to the prior window based on some per-app list in windows, rather than the window being created with WS_MINIMIZED to start with).
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6 éve |
Sam Lantinga
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1d25135b71
Fixed bug 4184 - jack audio driver fails in presence of midi ports
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6 éve |
Sam Lantinga
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03ff7dcf6b
Added support for Android relative mouse mode on API 24 and above
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6 éve |
Sam Lantinga
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ff6aebc4a1
Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!)
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6 éve |
Ryan C. Gordon
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3d3870982c
metal: contrary to documentation, we need to set the drawableSize explicitly.
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7 éve |
Sam Lantinga
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8325df25aa
Fixed bug 4169 - Crash due to audio session observer race condition
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7 éve |
Sam Lantinga
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b3173d9d3b
Added support for the NVIDIA SHIELD handheld gaming device
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7 éve |
Sam Lantinga
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5d1d035705
Better fix for axis sorting with some Android controllers
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7 éve |
Sam Lantinga
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361043a5f6
Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes.
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7 éve |
Sam Lantinga
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4d9a346927
Added additional supported Android controllers
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7 éve |
Sam Lantinga
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c07656dbcb
Fixed default mapping for Android controller triggers (they were reversed)
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7 éve |
Ryan C. Gordon
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101544d6f0
audio: Needed to fix two more instances for Visual Studio.
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7 éve |
Ryan C. Gordon
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0ad4b0b697
thread: fixed compiler warnings on non-Linux systems that use pthread.
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7 éve |
Ryan C. Gordon
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49881861b1
audio: Patched to compile on Visual Studio.
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7 éve |
Ryan C. Gordon
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b7e88aaae0
audio: Added ARM NEON versions of audio converters.
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7 éve |
Ryan C. Gordon
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cb0e614fb1
audio: SSE2 float-to-int converters should clamp input.
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7 éve |
Ryan C. Gordon
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a07e5815a5
audio: Fix range on float-to-int data clamping.
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7 éve |
Ryan C. Gordon
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7832cb652e
audio: float to int converters should clamp inclusively.
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7 éve |
Ryan C. Gordon
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ed4fe4c9a0
testresample: correctly output .wav files that have floating point audio.
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7 éve |
Ryan C. Gordon
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e2ec1eb12e
audio: converting int32 to/from float shouldn't use doubles.
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7 éve |
Ryan C. Gordon
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4df859c586
cpuinfo: Added SDL_HasAVX512F().
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7 éve |
Ryan C. Gordon
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4718791f11
cpuinfo: Make CPU flags easier to read and add to.
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7 éve |
Ryan C. Gordon
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8543ad7df1
cpuinfo: Added some internal SIMD-aligned allocation functions.
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7 éve |
Sam Lantinga
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999af8099b
Merged latest changes from Steam Link app
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7 éve |
Ryan C. Gordon
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e2619f1dcf
dynapi: don't let system loader resolve the initializer to the wrong version.
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7 éve |
Ozkan Sezer
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425149f47b
remove testvulkan.vcproj (was a VS2008 left-over.)
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7 éve |
Ozkan Sezer
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652d59fb3b
make sure SDL_vsnprintf() nul terminates if it is using _vsnprintf
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7 éve |
Ozkan Sezer
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c11ae93aed
SDL_stdinc.h: move the alloca() includes before begin_code.h
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7 éve |
Ozkan Sezer
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fe032ff4c9
do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1
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7 éve |