Sam Lantinga
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30def8e26b
Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
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6 éve |
Ryan C. Gordon
|
f677377339
cocoa: Fix OpenGL rendering on macOS 10.14 ("Mojave").
|
6 éve |
Ryan C. Gordon
|
eac3fd28d8
cocoa: GL_GetDrawableSize only uses -[NSView convertRectToBacking] for highDPI.
|
6 éve |
Ozkan Sezer
|
4db5e872aa
use less ancient versions of autofoo scripts
|
6 éve |
Sam Lantinga
|
3e3ce6e95c
Fixed bug 4318 - Android move Haptic code to API26 class
|
6 éve |
Sam Lantinga
|
708ad1fd8d
Fixed updating the rumble parameters on Linux
|
6 éve |
Sam Lantinga
|
b0c48dd9dd
Support vibration magnitude on Android 8.0 (thanks Rachel!)
|
6 éve |
Ozkan Sezer
|
7be4fca62c
SDL_power.c: Adjust SDL_POWER_DISABLED ifdefs to avoid zero-size array
|
6 éve |
Ryan C. Gordon
|
dae4a01361
x11: Don't hardcode limit on lines of text in message boxes.
|
6 éve |
Ozkan Sezer
|
ee97d4f4c1
add a minimal config and makefile to test watcom/os2 builds.
|
6 éve |
Ozkan Sezer
|
703361e47d
SDL_GetPowerInfo_Hardwired is static in SDL_power.c
|
6 éve |
Ozkan Sezer
|
cbacb0f1ea
add missing include.
|
6 éve |
Alex Szpakowski
|
e2ad654f2e
iOS: Don't ignore the requested alpha bit size when determining whether to use an RGBA8 backbuffer.
|
6 éve |
Charlie Birks
|
cd63709ed8
Emscripten: Load eglQueryString and eglGetError
|
6 éve |
Alex Szpakowski
|
8c41e2624e
metal: Fix SDL_RenderReadPixels to wait for the GPU to finish rendering to the active texture before reading its pixels.
|
6 éve |
Alex Szpakowski
|
d8022d19b4
macOS: Fixed MoltenVK dynamic library loading code.
|
6 éve |
Alex Szpakowski
|
d9094421e1
metal: Fix high dpi and resizing on macOS, and clean up iOS code. Fixes bug #4250.
|
6 éve |
Sam Lantinga
|
9a98e4b647
Allow Android haptics to work when SDL is reinitialized (thanks Rachel!)
|
6 éve |
Ozkan Sezer
|
0e5a3f6ecf
SDL_thread.h: undefine SDL_CreateThreadWithStackSize before redefining.
|
6 éve |
Ryan C. Gordon
|
acb05f50d8
thread: make SDL_CreateThreadWithStackSize() a public API.
|
6 éve |
Cameron Gutman
|
eff5f65096
Implement SuspendScreenSaver for Win32
|
6 éve |
Ryan C. Gordon
|
04cbf13261
audio: All device names reported by SDL must be unique.
|
6 éve |
Ryan C. Gordon
|
0378529e1e
audio: clean_out_device_list() already sets this flag to false for us.
|
6 éve |
Sam Lantinga
|
f5a21ebf0c
Added support for surround sound and float audio on Android
|
6 éve |
Sam Lantinga
|
4679f6826d
Removed unneeded variable qualifiers
|
6 éve |
Sam Lantinga
|
82c2f04e61
Fixed bug 4188 - Software renderer SDL_RenderCopyEx blits corrupt image under certain cases
|
6 éve |
Ryan C. Gordon
|
88b3252555
kmsdrm: find available card if called without index.
|
6 éve |
Sam Lantinga
|
62f806ed6c
This device gets Xinput driver loaded on windows.
|
6 éve |
Sam Lantinga
|
337cea4411
Fixed life-cycle issues with two activities sharing HIDDeviceManager
|
6 éve |
Sam Lantinga
|
1e728f5075
Close on shutdown, for consistency
|
6 éve |