Sam Lantinga
|
356c2eadf4
Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
|
il y a 8 ans |
Ryan C. Gordon
|
345c5989f1
haiku: Patched to compile.
|
il y a 8 ans |
Sam Lantinga
|
3443dc19f9
Don't do any audio conversion if none is necessary
|
il y a 8 ans |
Sam Lantinga
|
41be9756f0
Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
|
il y a 8 ans |
Ryan C. Gordon
|
b3e8db802e
audio: rename fake_stream to work_buffer.
|
il y a 8 ans |
Ryan C. Gordon
|
992124d4de
audio: Fixed SDL_AudioStreamGet() function parameters.
|
il y a 8 ans |
Ryan C. Gordon
|
99fc1ef994
naclaudio: Untested attempt to migrate to SDL_AudioStream.
|
il y a 8 ans |
Ryan C. Gordon
|
115d0ce71c
haikuaudio: Untested attempt to get this working with SDL_AudioStream.
|
il y a 8 ans |
Ryan C. Gordon
|
1a90c72dfc
emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails.
|
il y a 8 ans |
Ryan C. Gordon
|
f07a1a5ad5
emscriptenaudio: Reworked to use SDL_AudioStream.
|
il y a 8 ans |
Ryan C. Gordon
|
3761b5f60b
Fixed a few compiler warnings.
|
il y a 8 ans |
Ryan C. Gordon
|
4aa9e36983
Patched to compile on some compilers.
|
il y a 8 ans |
Ryan C. Gordon
|
30178a9b24
audio: Added SDL_AudioStream. Non-power-of-two resampling now works!
|
il y a 8 ans |
Ryan C. Gordon
|
f12ab8f2b3
audio: More effort to improve and simplify audio resamplers.
|
il y a 8 ans |
Ryan C. Gordon
|
52130bde40
diskaudio: Use SDL_Log, not fprintf.
|
il y a 8 ans |
Sam Lantinga
|
d024c724d1
Fixed signedness issue when blitting on a big endian platform, as reported by capehill
|
il y a 8 ans |
Sam Lantinga
|
e6e6613ca4
Fixed build warning on Haiku
|
il y a 8 ans |
Sam Lantinga
|
4938c5054e
Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
|
il y a 8 ans |
Sam Lantinga
|
99e10ef506
Assume D-pad or thumbstick style axes are centered at 0
|
il y a 8 ans |
Sam Lantinga
|
26f84d7447
Added mappings for several GameCube and SNES controllers
|
il y a 8 ans |
Sam Lantinga
|
d2a01b6e53
Added the NEXT SNES Controller to the list of zero-centered joysticks
|
il y a 8 ans |
Sam Lantinga
|
c7780497dc
Increased joystick jitter tolerance for PS3 controllers
|
il y a 8 ans |
Sam Lantinga
|
1ddff75c70
Some controllers have trouble getting out to 20000
|
il y a 8 ans |
Ryan C. Gordon
|
9d04205263
x11: deal with xrandr display size in millimeters being zero.
|
il y a 8 ans |
Sam Lantinga
|
082132a70c
Fixed binding the D-pad on some Super NES style controllers
|
il y a 8 ans |
Sam Lantinga
|
d359180040
Fixed bug 3519 - SDL_GetDisplayMode fails to report mode.format when using Wayland backend
|
il y a 8 ans |
Ryan C. Gordon
|
2e2572a4f1
Added SDL_ReserveSpaceInDataQueue() to make space without copying data.
|
il y a 8 ans |
Sam Lantinga
|
18d9b23c65
Fixed bug 3539 - SDL2, missing MIR LDFLAGS
|
il y a 8 ans |
Sam Lantinga
|
67ed894353
Fixed bug 3529 - SDL_EGL_UnloadLibrary is not called at all on SDL_Quit
|
il y a 8 ans |
David Ludwig
|
0cfa0aa11c
improved SDL_GetError() output generated by EGL code
|
il y a 8 ans |