Commit History

Author SHA1 Message Date
  Sam Lantinga 360c3d853a Better cleanup if OpenGL initialization fails 11 years ago
  Sam Lantinga 5697089d98 Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z 11 years ago
  Sam Lantinga a503dabe01 Fixed a crash initializing Android touch IDs 11 years ago
  Sam Lantinga f8c11bb955 Fixed the status bar visibility in iOS 7 11 years ago
  Sam Lantinga 85c2e2367c Fixed Y axis inversion on iOS; positive is up, negative is down. 11 years ago
  Sam Lantinga 08fa8da77c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 11 years ago
  Sam Lantinga 4ca34ad4a4 Prevent conflicts when linking both SDL2 and SDL2_gfx 11 years ago
  Sam Lantinga aa86e05d21 Fixed windows compile 11 years ago
  Sam Lantinga f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 11 years ago
  Sam Lantinga 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 11 years ago
  Ryan C. Gordon d710399671 Fix some edge cases in XInput haptic timing. 11 years ago
  Ryan C. Gordon dddb878761 Disable Win32 thread naming again. See Bugzilla #2089. 11 years ago
  Ryan C. Gordon 0e699eb5bb Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 11 years ago
  Ryan C. Gordon d1bde399af Backed out changeset 737771c47c6f, done testing Buildbot changes. 11 years ago
  Ryan C. Gordon df3680846b Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change. 11 years ago
  Ryan C. Gordon f28c7fe8a5 Backed out hg changeset add2dbe99fe2. REFGUID is apparently a const type. 11 years ago
  Ryan C. Gordon c521ae84bc Patched to compile on non-C99 Microsoft compiler. 11 years ago
  Ryan C. Gordon a614f18666 Patched to compile on Windows. 11 years ago
  Ryan C. Gordon b285b60092 Allow XInput haptics to run for SDL_HAPTIC_INFINITY time (thanks, Mitchell!). 11 years ago
  Ryan C. Gordon 6e1169ddc2 Fixed goofy logic in haptic device comparison code. 11 years ago
  Ryan C. Gordon 54dce3f53a Don't bother calling SDL_SYS_HapticEffectType() at all for XInput devices. 11 years ago
  Ryan C. Gordon 5e74299a83 Fix adding of XInput devices (thanks, Mitchell!) 11 years ago
  Sam Lantinga ade13fd741 It's okay to quit things more than once. 11 years ago
  Sam Lantinga 20f5167d27 Use vertex arrays for drawing points in addition to lines 11 years ago
  Sam Lantinga 8fc4fdf10b Fixed bug 1392 - Debian patch: do not propagate -lpthread 11 years ago
  Sam Lantinga 82b8e6df87 Fixed bug 2158 - Pixel missing in SDL_RenderDrawLines 11 years ago
  Sam Lantinga a25b51923a Fixed compiling with the new X11 symbol wrapping 11 years ago
  Stefanos Apostolopoulos 6a3478c235 Fix bug 1300 by querying current border size in ConfigureNotify, and adjusting window coordinates accordingly. 11 years ago
  Sam Lantinga e343273abb Fixed bug 2162 - SDL_RenderClear not clearing entire render target 11 years ago
  Ryan C. Gordon b4a00144fb Fixed the XInput2 X11 symbols. 11 years ago