Ozkan Sezer
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41da7b79c0
ran 'chmod -x' on many files
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6 éve |
Sam Lantinga
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864b8f89fa
Merged in community contributed controller mappings from https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
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6 éve |
Sam Lantinga
|
1205978244
Added common controllers used with Steam Big Picture
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6 éve |
Sam Lantinga
|
63317dfb17
Don't crash on exit from SDLActivity if we don't have a singleton for some reason. (Thanks Rachel!)
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6 éve |
Sam Lantinga
|
fe196db774
Track android device panel width & height as well as window surface & height.
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6 éve |
Sam Lantinga
|
db86e7a633
Added support for the PS3 controller driver in PlayStation Now
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6 éve |
Sam Lantinga
|
77709aecc7
Added Android hardware feature support to the default manifest
|
6 éve |
Sam Lantinga
|
7c5f3cf3cb
Added improved mouse pointer capture under API 26. (Thanks Rachel!)
|
6 éve |
Sam Lantinga
|
113801b790
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
|
6 éve |
Sam Lantinga
|
2dedbc7262
Add Android support for relative mouse mode to SDL.
|
6 éve |
Sam Lantinga
|
9d6ac3deff
Fix creating a minimized window in SDL to not cause focus to be stolen (because ShowWindow( hwnd, SW_MINIMIZE ) would be called after creation, thus changing focus to the prior window based on some per-app list in windows, rather than the window being created with WS_MINIMIZED to start with).
|
6 éve |
Sam Lantinga
|
1d25135b71
Fixed bug 4184 - jack audio driver fails in presence of midi ports
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6 éve |
Sam Lantinga
|
03ff7dcf6b
Added support for Android relative mouse mode on API 24 and above
|
6 éve |
Sam Lantinga
|
ff6aebc4a1
Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!)
|
6 éve |
Ryan C. Gordon
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3d3870982c
metal: contrary to documentation, we need to set the drawableSize explicitly.
|
7 éve |
Sam Lantinga
|
8325df25aa
Fixed bug 4169 - Crash due to audio session observer race condition
|
7 éve |
Sam Lantinga
|
b3173d9d3b
Added support for the NVIDIA SHIELD handheld gaming device
|
7 éve |
Sam Lantinga
|
5d1d035705
Better fix for axis sorting with some Android controllers
|
7 éve |
Sam Lantinga
|
361043a5f6
Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes.
|
7 éve |
Sam Lantinga
|
4d9a346927
Added additional supported Android controllers
|
7 éve |
Sam Lantinga
|
c07656dbcb
Fixed default mapping for Android controller triggers (they were reversed)
|
7 éve |
Ryan C. Gordon
|
101544d6f0
audio: Needed to fix two more instances for Visual Studio.
|
7 éve |
Ryan C. Gordon
|
0ad4b0b697
thread: fixed compiler warnings on non-Linux systems that use pthread.
|
7 éve |
Ryan C. Gordon
|
49881861b1
audio: Patched to compile on Visual Studio.
|
7 éve |
Ryan C. Gordon
|
b7e88aaae0
audio: Added ARM NEON versions of audio converters.
|
7 éve |
Ryan C. Gordon
|
cb0e614fb1
audio: SSE2 float-to-int converters should clamp input.
|
7 éve |
Ryan C. Gordon
|
a07e5815a5
audio: Fix range on float-to-int data clamping.
|
7 éve |
Ryan C. Gordon
|
7832cb652e
audio: float to int converters should clamp inclusively.
|
7 éve |
Ryan C. Gordon
|
ed4fe4c9a0
testresample: correctly output .wav files that have floating point audio.
|
7 éve |
Ryan C. Gordon
|
e2ec1eb12e
audio: converting int32 to/from float shouldn't use doubles.
|
7 éve |