Ryan C. Gordon
|
459e2b0bbe
audio: Fixed check for minimum audio stream put size.
|
7 年之前 |
Sam Lantinga
|
0e495e83dd
Updated WhatsNew.txt for 2.0.7 changes
|
7 年之前 |
Sam Lantinga
|
8446d4a05a
Changed overlapping memcpy to memmove
|
7 年之前 |
Sam Lantinga
|
eb9e6938cc
Fixed potentially calling a callback after it has been removed (and userdata possibly deleted)
|
7 年之前 |
Ryan C. Gordon
|
903ff6414e
audio: SDL_ResampleCVT() should use memmove instead of memcpy.
|
7 年之前 |
Ryan C. Gordon
|
42fff7ce2b
audio: Don't stack-allocate resampler padding.
|
7 年之前 |
Sam Lantinga
|
b647bd0692
The event filter and event watch functions are now thread-safe
|
7 年之前 |
Ryan C. Gordon
|
37d89aa10f
audio: reworked audio streams to have right-hand resampling padding available.
|
7 年之前 |
Ryan C. Gordon
|
28149e11c8
Added SDL_PeekIntoDataQueue().
|
7 年之前 |
Sam Lantinga
|
d90fce3c9e
Exposed the joystick locking functions for multi-threaded access to the joystick API
|
7 年之前 |
Sam Lantinga
|
2657dfae49
Fixed crash in SDL_IsGameController() on Windows if called when a controller is being removed
|
7 年之前 |
Sam Lantinga
|
b120fb879a
Fixed bug 3865 - [PATCH] Support for GreenAsia Inc. PSX to USB converter as SDL_GameController
|
7 年之前 |
Sam Lantinga
|
d2a2b0c139
Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions
|
7 年之前 |
Sam Lantinga
|
1bfe6d6026
Fixed restoring window size when coming out of fullscreen desktop mode.
|
7 年之前 |
Sam Lantinga
|
e9652b1987
Fixed bug 3857 - SDL_ConvertPixels misses YUV conversions
|
7 年之前 |
Sam Lantinga
|
827e985041
Fixed bug 3862 - Install is broken when adding SDL2 to an existing CMake project
|
7 年之前 |
Sam Lantinga
|
d9e1036e0f
Fixed potential overflow in surface allocation (thanks Yves!)
|
7 年之前 |
Sam Lantinga
|
312da2623a
Fixed bug 3854 - arguments to dbus_type_is_basic() were incorrect
|
7 年之前 |
Brandon Schaefer
|
db20e71d54
Fixed bug 3855 - Memory leak in SDL_FreeSurface
|
7 年之前 |
Brandon Schaefer
|
e564da78b7
revert files I didnt mean to commit!
|
7 年之前 |
Brandon Schaefer
|
e27f12e0da
wayland: Fix bug 3814 -Wmissing-field-initializers
|
7 年之前 |
Sam Lantinga
|
aad58c622c
Fixed bug 3852 - SDL_FreeSurface deallocates surface->map even if the surface is not yet freed
|
7 年之前 |
Sam Lantinga
|
bd5c984ac0
Fixed bug 3850 - incorrect numbering in docs/README-ios.md
|
7 年之前 |
Sam Lantinga
|
54685787ca
Fixed bug 3847 - Hit Test x coordinate wrong on secondary monitor
|
7 年之前 |
Alex Szpakowski
|
fb071a4cd9
Mac: Fix the menu bar not always working for non-.app-bundled apps. Fixes bug #3051.
|
7 年之前 |
Sam Lantinga
|
c44e741bd9
Fixed bug 3842 - fix SDL_thread.h for emx
|
7 年之前 |
Sam Lantinga
|
14ed0d24c8
Fixed bug 3843 - Android missing some code in SDLHapticHandler
|
7 年之前 |
Ryan C. Gordon
|
099ae43e81
audio: Fixed compiler warning on Visual Studio.
|
7 年之前 |
Sam Lantinga
|
58d1c54d06
Fixed spacing
|
7 年之前 |
Sam Lantinga
|
0fea9164eb
Added an example for SDL_SetWindowHitTest() when you create a borderless resizable window.
|
7 年之前 |