Ozkan Sezer
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4a43321c81
cmake: Fix bug #5361.
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3 éve |
Phillip Stephens
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94d43186f2
GameCubeAdapter: Add suppport for all rumble modes
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3 éve |
Ryan C. Gordon
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b946e31ec8
video: Allow unaccelerated SDL_HINT_FRAMEBUFFER_ACCELERATION renderers.
|
3 éve |
Ryan C. Gordon
|
60ddb74cfe
video: rework how we prepare a texture framebuffer.
|
3 éve |
Wohlstand
|
08d27dfd7b
SDL_openslES.c: Detect float support in runtime and use it
|
3 éve |
Ryan C. Gordon
|
293a0aa80e
opengl: If GL version >= 2.0, NPOT textures are supported, so favor them.
|
3 éve |
Sam Lantinga
|
9299a3e796
Workaround for crash in CoUninitialize()
|
3 éve |
Sam Lantinga
|
978fbc3250
Fixed compile warnings
|
3 éve |
Sam Lantinga
|
6c531c4334
Correct handling of sentinel events when polling without removing events
|
3 éve |
Cacodemon345
|
d90bd261f3
wscons: Make USB keyboard input layout independent
|
3 éve |
Sylvain
|
9d86ec8573
Palette format: software Render Jitter in rotation (see #5143)
|
3 éve |
Sylvain
|
ceb09ee740
Fixed #5143 - software Render Jitter in rotation
|
3 éve |
Sam Lantinga
|
18032979d8
Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks
|
3 éve |
Sylvain
|
75ffa24e3a
Software Render Jitter in rotation (bug #5143)
|
3 éve |
Sylvain
|
61abc4e5b6
PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070)
|
3 éve |
Sylvain
|
18b76fcc5d
Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer)
|
3 éve |
Sylvain
|
e366ad1288
Fixed bug #2308: SDL_RenderCopyEx rotation center precision (software renderer)
|
3 éve |
Wouter Wijsman
|
66ee79bd68
[PSP] Don't swizzle streaming textures
|
3 éve |
Sam Lantinga
|
f97a29f6e1
Use the real device VID/PID when seeing the Steam virtual controller
|
3 éve |
Sylvain
|
85e6500065
X11 Segmentation fault with multiple windows and renderers (see #5256)
|
3 éve |
Wouter Wijsman
|
4cb6181808
Do not build loadso test eboot for PSP
|
3 éve |
Sylvain
|
a75041e8dd
Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture
|
3 éve |
Wouter Wijsman
|
abc8198a1f
Render all sides when drawing rect on PSP
|
3 éve |
Sylvain
|
5b41844c75
Fixed bug #5322 - register virtual input devices as SDL_Touch device, fix compilation
|
3 éve |
Sylvain
|
3a9bbf604e
Fixed bug #5322 - register virtual input devices as SDL_Touch device because
|
3 éve |
Sylvain
|
59f1e2875a
Android: add debug function to display class/sources
|
3 éve |
Frank Praznik
|
228db35287
audio: pipewire: Tidy up formatting
|
3 éve |
Frank Praznik
|
9da9e85cba
audio: pipewire: Reset all hotplug values and pointers on shutdown
|
3 éve |
Frank Praznik
|
5b36a527ed
audio: pipewire: Remove redundant locks
|
3 éve |
Frank Praznik
|
48b4d1c412
audio: pipewire: Convert atomic hotplug conditional variables to SDL_bool
|
3 éve |