Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 4ca34ad4a4 Prevent conflicts when linking both SDL2 and SDL2_gfx 11 éve
  Sam Lantinga aa86e05d21 Fixed windows compile 11 éve
  Sam Lantinga f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 11 éve
  Sam Lantinga 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 11 éve
  Ryan C. Gordon d710399671 Fix some edge cases in XInput haptic timing. 11 éve
  Ryan C. Gordon dddb878761 Disable Win32 thread naming again. See Bugzilla #2089. 11 éve
  Ryan C. Gordon 0e699eb5bb Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). 11 éve
  Ryan C. Gordon d1bde399af Backed out changeset 737771c47c6f, done testing Buildbot changes. 11 éve
  Ryan C. Gordon df3680846b Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change. 11 éve
  Ryan C. Gordon f28c7fe8a5 Backed out hg changeset add2dbe99fe2. REFGUID is apparently a const type. 11 éve
  Ryan C. Gordon c521ae84bc Patched to compile on non-C99 Microsoft compiler. 11 éve
  Ryan C. Gordon a614f18666 Patched to compile on Windows. 11 éve
  Ryan C. Gordon b285b60092 Allow XInput haptics to run for SDL_HAPTIC_INFINITY time (thanks, Mitchell!). 11 éve
  Ryan C. Gordon 6e1169ddc2 Fixed goofy logic in haptic device comparison code. 11 éve
  Ryan C. Gordon 54dce3f53a Don't bother calling SDL_SYS_HapticEffectType() at all for XInput devices. 11 éve
  Ryan C. Gordon 5e74299a83 Fix adding of XInput devices (thanks, Mitchell!) 11 éve
  Sam Lantinga ade13fd741 It's okay to quit things more than once. 11 éve
  Sam Lantinga 20f5167d27 Use vertex arrays for drawing points in addition to lines 11 éve
  Sam Lantinga 8fc4fdf10b Fixed bug 1392 - Debian patch: do not propagate -lpthread 11 éve
  Sam Lantinga 82b8e6df87 Fixed bug 2158 - Pixel missing in SDL_RenderDrawLines 11 éve
  Sam Lantinga a25b51923a Fixed compiling with the new X11 symbol wrapping 11 éve
  Stefanos Apostolopoulos 6a3478c235 Fix bug 1300 by querying current border size in ConfigureNotify, and adjusting window coordinates accordingly. 11 éve
  Sam Lantinga e343273abb Fixed bug 2162 - SDL_RenderClear not clearing entire render target 11 éve
  Ryan C. Gordon b4a00144fb Fixed the XInput2 X11 symbols. 11 éve
  Sam Lantinga 5a02600647 Fixed bug 2108 - CMake does not set X11 includes properly for sdl2-config and friends 11 éve
  Sam Lantinga 379c0054dc Fixed bug 2123 - SDL_BlitScaled crashes in src/video/SDL_blit_N.c:2145 11 éve
  Sam Lantinga a329c7f1c9 Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path 11 éve
  Sam Lantinga 7ae171d15e Fixed bug 2155 - automatically remap accelerometer coordinates according to screen orientation on Android 11 éve
  Sam Lantinga 7ad441a37c Fixed bug 2069 - Device addition/removal queries all USB devices rather than only HID devices. 11 éve
  Sam Lantinga 3f8df1097c Fixed 1598 - Mingwin build fails on src/audio/xaudio2/SDL_xaudio2.c 11 éve