Sam Lantinga
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55b24b93b4
Fixed bug 4265 - SDL window falls to the bottom of the screen when dragged down and stuck there
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6 éve |
Ozkan Sezer
|
ffc19ee255
SDL_string.c: added comments to three SDL_FormatInfo members.
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6 éve |
Sam Lantinga
|
bc6c199790
Updated version to 2.0.9
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6 éve |
Ozkan Sezer
|
8743e9759e
SDL_vsnprintf: when '.' is specified, take precision as 0 if it is < 0.
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6 éve |
Ozkan Sezer
|
69ab8541a9
SDL_vsnprintf: string printer now honors the precision. (bug #4263.)
|
6 éve |
Ozkan Sezer
|
d0e9a36460
SDL_vsnprintf: %.* and %* now parse precision and width. (bug #4263.)
|
6 éve |
Sam Lantinga
|
d40657bfc9
Fixed bug 4270 - Android HIDDeviceManager function needs to be public
|
6 éve |
Sam Lantinga
|
e236e8435a
Fixed bug 4268 - Android_JNI_OpenAudioDevice function has error
|
6 éve |
Sam Lantinga
|
60afec79bf
Removed redundant SDL_GetColorKey() call. (thanks Sylvain!)
|
6 éve |
Ethan Lee
|
7f9854b9b2
WinRT: Wait until audio device activation is complete and PrepDevice during OpenAudio
|
6 éve |
Sam Lantinga
|
aa9683bb6f
Added 8bitdo SF 30 PRO controller support for Linux / DInput mode (thanks Frank Hartung)
|
6 éve |
Sam Lantinga
|
fb0e68ae0f
Fixed building with newer Android NDK
|
6 éve |
Ozkan Sezer
|
870c44bfed
safer this way, just in case..
|
6 éve |
Sam Lantinga
|
da89b81c3c
Fixed rare null pointer dereference
|
6 éve |
Sam Lantinga
|
ef34704875
Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok
|
6 éve |
Sam Lantinga
|
cd90e2ca58
Fixed bug 4267 - linkage failure with --enable-hidapi because of missing libudev symbols
|
6 éve |
Sam Lantinga
|
e0fe8f3cb3
Support relative mouse for Samsung DeX on Samsung Experience 9.5 or later (Android 8.1 or later)
|
6 éve |
Sam Lantinga
|
5febdfcece
Fixed whitespace
|
6 éve |
Drew Pirrone-Brusse
|
58021b3834
Correct the name of the SDL shared library in CMake for Mac OS
|
6 éve |
Sam Lantinga
|
8aaef4b914
Fixed bug 3166 - It would be nice, if SDL would support including SDL project as a subdirectory into another CMake project
|
6 éve |
Sam Lantinga
|
d07fe7ad95
Removed button logging message
|
6 éve |
Sam Lantinga
|
e8b0859f17
Added missing call to WindowsDeleteString()
|
6 éve |
Sam Lantinga
|
600126c90e
Added experimental support for Windows.Gaming.Input
|
6 éve |
Ryan C. Gordon
|
c19516b50c
cmake: correctly report Vulkan support at configure time (thanks, Tiago!).
|
6 éve |
Sam Lantinga
|
c179d3948a
Fixed NullPointerException if there's no singleton
|
6 éve |
Sam Lantinga
|
f6a537cbfa
Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
|
6 éve |
Sam Lantinga
|
59a2d12cc3
Fixed creating an Android game controller mapping for HIDAPI devices on initialization
|
6 éve |
Ozkan Sezer
|
305e5968aa
do not export hidapi symbols from SDL dlls (bug #4259).
|
6 éve |
Ozkan Sezer
|
5a34f1e3ee
acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4
|
6 éve |
Ozkan Sezer
|
bab5b08437
fix permissions
|
6 éve |