Sam Lantinga
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5774c9638c
Prefer hidraw over libusb when libusb whitelisting is not enabled
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1 年之前 |
Sam Lantinga
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9301f7ace2
hidapi/libusb: only enumerate each interface once
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1 年之前 |
Sam Lantinga
|
859dc14add
Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings()
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1 年之前 |
Sam Lantinga
|
9e50048ab6
Revert "Removed SDL_GamepadBinding from the API"
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1 年之前 |
Sam Lantinga
|
9f17d1a9d8
Don't reference the same function in "see also"
|
1 年之前 |
Ozkan Sezer
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86505ea630
fix SDL_AudioStreamCallback documentation
|
1 年之前 |
SDL Wiki Bot
|
d885d5c310
Sync SDL3 wiki -> header
|
1 年之前 |
Ryan C. Gordon
|
2f43f7bc53
audio: Allow querying of device buffer size.
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1 年之前 |
Ryan C. Gordon
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cf95721130
audio: Added a hint to let apps force device buffer size.
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1 年之前 |
Ryan C. Gordon
|
47d8c77c67
audio: Choose better default sample frame counts.
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1 年之前 |
Ryan C. Gordon
|
8b26e95f91
audio: Change SDL_AudioStreamCallback
|
1 年之前 |
Ryan C. Gordon
|
9da34e8fb5
docs: Updated README-emscripten.md.
|
1 年之前 |
Max Bachmann
|
fd1c54a004
detect fanatec steering wheels
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1 年之前 |
Ryan C. Gordon
|
cb44146089
docs: Whoops, this got added by the wiki bridge by accident!
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1 年之前 |
Sam Lantinga
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cd633b9a88
Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()
|
1 年之前 |
SDL Wiki Bot
|
c6cad07faa
Sync SDL3 wiki -> header
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1 年之前 |
Ryan C. Gordon
|
a6e52f9e48
Sync SDL3 wiki -> header
|
1 年之前 |
Dan Ginsburg
|
2de2e9d031
Fix flickering of window when using desktop-fullscreen and borderless window on multiple monitors on Linux. Closes #8186.
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1 年之前 |
danginsburg
|
723835d16a
Windows: fix for client rect resizing larger each time we came from exclusive fullscreen -> windowed on a monitor with HiDPI set. The problem was we were using the monitor DPI rather than the window DPI so AdjustWindowRectExForDpi was giving us an incorrect size which would be too large for the client rect. Closes #8237.
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1 年之前 |
Ryan C. Gordon
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ce27363df2
wikiheaders: Sort undocumented functions.
|
1 年之前 |
Sam Huang
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e22282b097
Added README about transparent windows in Win32
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1 年之前 |
Sam Lantinga
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1d1c6e6305
Turn off COREAUDIO debug logging by default
|
1 年之前 |
Frank Praznik
|
52efefca04
wayland: Fix drag offer leak
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1 年之前 |
Ryan C. Gordon
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3a992af446
audio: Added a postmix callback to logical devices.
|
1 年之前 |
Simon McVittie
|
7207bdce5d
render: Enable clipping for zero-sized rectangles
|
1 年之前 |
Anonymous Maarten
|
22d81fb3e9
cmake: use MSVC_RUNTIME_LIBRARY to force MT
|
1 年之前 |
Anonymous Maarten
|
a2e17852d9
cmake: make sure SDL_GetPrefPath is run before testfilesystem
|
1 年之前 |
Anonymous Maarten
|
2fb266e0a4
ci: run tests in parallel
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1 年之前 |
Ryan C. Gordon
|
ad1313e751
testaudio: Patched to compile.
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1 年之前 |
Ryan C. Gordon
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5747ddc012
testaudio: Clean up some messy memory management.
|
1 年之前 |