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Autors SHA1 Ziņojums Datums
  Frank Praznik 5b36a527ed audio: pipewire: Remove redundant locks 3 gadi atpakaļ
  Frank Praznik 48b4d1c412 audio: pipewire: Convert atomic hotplug conditional variables to SDL_bool 3 gadi atpakaļ
  Ozkan Sezer 67f12ede3b move bug #5333 fix to headers 3 gadi atpakaļ
  Wouter Wijsman 54304b971d Fix rotation direction and center point on PSP 3 gadi atpakaļ
  Wouter Wijsman 2b572dff88 Make RenderCopyEx rotate around center 3 gadi atpakaļ
  Sylvain 2df2da11f6 Android: handleMotionEvent() is checking for SOURCE_JOYSTICK. So don't handle DPAD GAMEPAD (see #5322, #2718) 3 gadi atpakaļ
  Sylvain 1fc5dba3d5 Android: test for SOURCE_KEYBOARD / SOURCE_MOUSE. Don't compare to 0, since there are several bits (see #5322, #2718) 3 gadi atpakaļ
  Ozkan Sezer 7935cfacc5 SDL_mfijoystick.m: use __typeof instead of typeof. 3 gadi atpakaļ
  Ozkan Sezer 9b817248c5 SDL_spinlock.c: define HAVE_GCC_ATOMICS for windows/clang builds, 3 gadi atpakaļ
  Sylvain f185711203 Fixed bug #5310: Android, Undefined reference to AAssetManager_fromJava 3 gadi atpakaļ
  Sylvain 68dd84f1de Android: TouchDevice -1 is reserved for SDL synthetic devce (See #5322) 3 gadi atpakaļ
  Sylvain 94e5c3f30e testgesture: display device name with SDL_GetTouchName() 3 gadi atpakaļ
  SDL Wiki Bot 580d231822 Sync wiki -> header 3 gadi atpakaļ
  Sylvain e7e44df039 Dynapi: add SDL_GetTouchName() entry 3 gadi atpakaļ
  Sylvain 34d4f5b14e Fixed bug #2032: add SDL_GetTouchName to expose the driver name of the device (Thanks @mgerhardy!) 3 gadi atpakaļ
  Ivan Epifanov 8ce003a42c Vita: credit cpasjuste 3 gadi atpakaļ
  Sylvain 14bc3bf4ec Android: fix typo to register TOUCHSCREEN device (see #5322, #2718) 3 gadi atpakaļ
  Frank Praznik 53091e36a3 audio: pipewire: Remove the hard upper bound on rates and buffer sizes 3 gadi atpakaļ
  Frank Praznik 66866249a2 audio: pipewire: Condition variable doesn't need to be atomic 3 gadi atpakaļ
  Luke Street 0cb39ed468 cmake: Fix SDL_LIBUSB_DYNAMIC soname 3 gadi atpakaļ
  Sylvain b0dd4c7d36 SDL_Render OpenGL: do batching like in the GLES2 backend (with no VBO) 3 gadi atpakaļ
  Sylvain 90f0d2ce49 Revert OpenGL point drawing performance, do to proper batching 3 gadi atpakaļ
  waddlesplash 423feac69b haiku: Actually remove BDirectWindow and fix OpenGL handling. 3 gadi atpakaļ
  Ozkan Sezer 9403543671 cmake: enable_language(OBJC) only for APPLE 3 gadi atpakaļ
  Ozkan Sezer 3c9ac4489e cmake: enable_language(OBJC) to fix check_objc_source_compiles(). 3 gadi atpakaļ
  Ozkan Sezer 686a0f3456 cmake: include CheckOBJCSourceCompiles for cmake >= 3.16 3 gadi atpakaļ
  pionere 6d5592a201 minor cleanup of SDL_CreateRenderer 3 gadi atpakaļ
  Ozkan Sezer e8c48981f9 pthread/SDL_systhread.c: always include errno.h 3 gadi atpakaļ
  Sam Lantinga 5c4fff7f63 Don't fail to get battery status if the upower refresh call fails 3 gadi atpakaļ
  Ozkan Sezer c8cee0b8ca OS2_HasClipboardText: store the boolean result before closing clipboard. 3 gadi atpakaļ