Historique des commits

Auteur SHA1 Message Date
  Cameron Gutman 5cb14f4467 Ignore Xbox One S gamepads with older firmware in HIDAPI il y a 6 ans
  Sam Lantinga b1100ec18c Fixed Android build warning il y a 5 ans
  Sam Lantinga 03cf24162f OpenSL ES audio cleanup and added a note with low latency audio discussion il y a 5 ans
  Sam Lantinga 166d15fd75 Fixed surround sound channel setup for Android OpenSL ES audio driver il y a 5 ans
  Sam Lantinga 23a2b47790 Protect against NULL device in the Android hidapi implementation il y a 5 ans
  Sam Lantinga 9261e473d6 Potential fix for a crash we're seeing on Android that should in theory never happen. il y a 5 ans
  Sam Lantinga 20ec866484 Added support for the Rotor Riot gamepad, and upcoming Xbox and PS4 controller support on iOS and tvOS il y a 5 ans
  Sam Lantinga 6c0b304c93 Fixed bug 4655 - evdev is available on FreeBSD, check in 'configure' limited to Linux il y a 5 ans
  Sam Lantinga 23569362dc Use SDL sized types il y a 5 ans
  Sam Lantinga 3e3294645f Fixed bug 4656 - SDL_evdev.c uses Linux specific integer types il y a 5 ans
  Sam Lantinga 723d014336 Fixed bug 4171 - SDL_GetQueuedAudioSize is broken with WASAPI il y a 5 ans
  Ryan C. Gordon b5d3b6fc25 test: unify all the command line usage logging. il y a 5 ans
  Alex Szpakowski 9b5811592d iOS: return SDL_GetWindowSize from SDL_GL_GetDrawableSize if there's no GLES view in the window (matches the behaviour of SDL_GL_GetDrawableSize on other platforms). Addresses bug #4629. il y a 5 ans
  Sam Lantinga dce56ab9fa Added a function to get the current Android SDK version at runtime il y a 6 ans
  Sam Lantinga f3e76ea1d0 Use the OpenSL ES audio driver by default on Android, as it has the lowest latency. il y a 6 ans
  Sam Lantinga 02f9667a08 Fixed static and buzzing when trying to use floating point audio on the OpenSL ES audio driver. il y a 6 ans
  Sam Lantinga e401b95025 Return an error if both mouse relative mode and mouse warping are unavailable, instead of asserting. il y a 6 ans
  Sam Lantinga 8b57331e71 Fixed hiding the Android virtual keyboard when the return key is pressed il y a 6 ans
  Sylvain Becker f91b87859c Android: minimum size for IME, so that it takes focus il y a 6 ans
  Sam Lantinga 7ec514d48f Improved iOS Bluetooth keyboard support il y a 6 ans
  Sam Lantinga 50aab19877 Fixed bug 4639 - CMake build does not generate libhidapi.so for Android il y a 6 ans
  Cameron Gutman 9b2202828a Fix use-after-free when pumping the event loop after SDL_DestroyWindow() il y a 6 ans
  Sam Lantinga a4e33b9cc4 Added support for Bluetooth keyboards on iOS il y a 6 ans
  Sam Lantinga 582a3c994d Fixed mouse focus for touch events on iOS il y a 6 ans
  Ryan C. Gordon 4bd808346a vulkan: Swapped out a free() that should have been an SDL_free(). il y a 6 ans
  Ryan C. Gordon ebbb295e85 vulkan: Patched to compile on Visual Studio. il y a 6 ans
  Ryan C. Gordon d778b26dd1 Patched to compile in C89 mode. il y a 6 ans
  Sam Lantinga 5f34162030 Fixed bug 4474 - Add support for an ASUS Gamepad variation il y a 6 ans
  Sam Lantinga 41c718db85 Fixed bug 4469 - make SDL_CreateTextureFromSurface pick a more appropriate format il y a 6 ans
  Sam Lantinga c377de5440 Fixed bug 4436 - [OpenBSD] fix D-pad il y a 6 ans