Sam Lantinga
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5e1531944c
Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
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6 年 前 |
Alex Szpakowski
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c525ff354d
cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!)
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6 年 前 |
Alex Szpakowski
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5029d50ea8
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
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6 年 前 |
Sam Lantinga
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2196e5765c
Used confflags +=, so each option can be enabled individually, if desired
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6 年 前 |
Sam Lantinga
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44c5d803ba
The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime
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6 年 前 |
Sam Lantinga
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9665a50891
Added Vulkan headers version 1.1.91
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6 年 前 |
Sebastian Krzyszkowiak
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48917e0e70
wayland: fix resizing and fullscreen toggling
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6 年 前 |
Ozkan Sezer
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ed694ec61f
close_code.h: #error if included without matching begin_code.h
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6 年 前 |
Ozkan Sezer
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a60751b7a7
fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode
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6 年 前 |
Ryan C. Gordon
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1dbf7dc2f8
os2: Do a distclean instead of removing files manually in buildbot script.
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6 年 前 |
Ryan C. Gordon
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e45ed114c5
os2: Added a script for the buildbot.
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6 年 前 |
Alex Szpakowski
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244b79e194
metal: SDL_RenderReadPixels on macOS synchronizes the render target's texture data if it's managed, before reading from it.
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6 年 前 |
Alex Szpakowski
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c9fed27289
metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used.
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6 年 前 |
Alex Szpakowski
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c2bba9e448
metal: fix the size of the buffer used for constant data.
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6 年 前 |
Ryan C. Gordon
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bc57ac27f9
mir: Removed mir client support.
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6 年 前 |
Sam Lantinga
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4026f89d19
Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE)
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6 年 前 |
Sam Lantinga
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cc39c7a0cb
Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController
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6 年 前 |
Sam Lantinga
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67a94893c0
Fixed bug 4319 - Android remove reflection for PointerIcon
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6 年 前 |
Sam Lantinga
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47fb450beb
Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer
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6 年 前 |
Cameron Gutman
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6a9f45f2de
Remove machine-specific IncludePath from SDL.vcxproj
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6 年 前 |
Alex Szpakowski
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457390fcf8
metal: avoid an extra buffer allocation and GPU data copy in RunCommandQueue, it's not needed. Improves overall performance.
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6 年 前 |
Alex Szpakowski
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4e86dfd8d1
metal: remove an obsolete section of a constant buffer.
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6 年 前 |
Ozkan Sezer
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0d79a8a1b2
fix build using Watcom :
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6 年 前 |
Ryan C. Gordon
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4659e73892
merge fallout: Patched to compile, fixed some compiler warnings, etc.
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6 年 前 |
Ryan C. Gordon
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62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
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6 年 前 |
Ryan C. Gordon
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eb2536c466
Closing SDL-ryan-batching-renderer branch.
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6 年 前 |
Ryan C. Gordon
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a5ebd4d775
wayland: ask KDE protocol extension to use server-side decorations if possible.
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6 年 前 |
Ryan C. Gordon
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8340b0f0e2
render: Add floating point versions of various draw APIs.
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6 年 前 |
Steven M. Vascellaro
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ff3bb857ff
joystick: Add Linux mappings for "Xbox One Wireless Controller (Model 1708)"
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6 年 前 |
Ozkan Sezer
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d42728ec10
fix NetBSD C90 build failure
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6 年 前 |