Commit History

Author SHA1 Message Date
  Ozkan Sezer 6407d4b0a8 remove unnecessary parentheses from SDL_abs() 3 years ago
  Kevin Colour 6cbee0634e include: Swap parameter names in atan2 functions 3 years ago
  Cameron Gutman 7f308abb55 cmake: Only prevent MSVC codegen using the CRT if SDL_LIBC=OFF 3 years ago
  Cameron Gutman d8b53e821e direct3d11: fix SDK version requirement for non-CMake build 3 years ago
  Ozkan Sezer 802e17aad9 autotools: added windows.gaming.input.h (and SDL_JOYSTICK_WGI) detection 3 years ago
  Cameron Gutman 2371b247ff windows: improve feature detection consistency between CMake and non-CMake builds 3 years ago
  superzazu 839ca0ea64 SDL_OpenURL (macOS): try to open path if the url cannot be opened (#4830) 3 years ago
  Eddy Jansson e2ba84a532 testtimer: Be more like the C90's. 3 years ago
  Eddy Jansson 4ab7ee1925 testtimer: Add basic sanity check for SDL_GetTicks*() 3 years ago
  Sam Lantinga 8593076da7 Fixed whitespace 3 years ago
  Brick 62629c2b5d Fix 64-bit timeval/timespec delta calculations 3 years ago
  Sam Lantinga 6d5edfa733 Fixed crash on Android 8, due to bugs in AAudio implementation 3 years ago
  Sam Lantinga c948b9366c Added note for Android 12 API level 3 years ago
  Frank Praznik 43ddc59fa8 Export SDL_LinuxSetThreadPriorityAndPolicy() function (#4877) 3 years ago
  Ivan Epifanov 848d7b1254 Vita: Implement command batching 3 years ago
  Ivan Epifanov 3f7a94fc94 Vita: Remove FillRects 3 years ago
  Cameron Gutman f73376ae24 events: Add logging for SDL_CONTROLLERTOUCHPAD*, SDL_CONTROLLERSENSORUPDATE, and SDL_SENSORUPDATE events 3 years ago
  Ryan C. Gordon 2379c52849 os/2: Don't try to be clever with the 32-bit GetTicks fallback. 3 years ago
  Ryan C. Gordon d78cb9e903 testtimer: added SDL_GetTicks64() calls. 3 years ago
  Ryan C. Gordon 228219dcd4 include: Improved SDL_GetTicks*() documentation a little. 3 years ago
  Ryan C. Gordon cca79d32a2 android: Patched SDL_GetTicks64() to compile. 3 years ago
  Ryan C. Gordon affb183ea4 unix: Fixed SDL_GetTicks64 function signature. 3 years ago
  Ryan C. Gordon 99c9727dc0 timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days. 3 years ago
  Cameron Gutman 0d631c741f CI: Build tests for Windows, macOS, and Linux 3 years ago
  Cameron Gutman 210713a600 cmake: Work around bug in opengl32.lib detection on MSVC ARM64 3 years ago
  Cameron Gutman 77141e84e0 cmake: Fix test linking with MinGW 3 years ago
  Cameron Gutman 618b0d414f cmake: Remove SDL2_test_resources dummy hack 3 years ago
  Cameron Gutman 16845eef29 cmake: Add SDL include path when building tests 3 years ago
  Cameron Gutman 7e8469d196 cmake: Fix MinGW build break in WGI joystick driver 3 years ago
  Northfear fba82ad1cb Remove sceGxmFinish from RenderPresent on Vita. Make sure that rendering is finished on render texture during locking 3 years ago