Commit History

Author SHA1 Message Date
  Ozkan Sezer 69ab8541a9 SDL_vsnprintf: string printer now honors the precision. (bug #4263.) 6 years ago
  Ozkan Sezer d0e9a36460 SDL_vsnprintf: %.* and %* now parse precision and width. (bug #4263.) 6 years ago
  Sam Lantinga d40657bfc9 Fixed bug 4270 - Android HIDDeviceManager function needs to be public 6 years ago
  Sam Lantinga e236e8435a Fixed bug 4268 - Android_JNI_OpenAudioDevice function has error 6 years ago
  Sam Lantinga 60afec79bf Removed redundant SDL_GetColorKey() call. (thanks Sylvain!) 6 years ago
  Ethan Lee 7f9854b9b2 WinRT: Wait until audio device activation is complete and PrepDevice during OpenAudio 6 years ago
  Sam Lantinga aa9683bb6f Added 8bitdo SF 30 PRO controller support for Linux / DInput mode (thanks Frank Hartung) 6 years ago
  Sam Lantinga fb0e68ae0f Fixed building with newer Android NDK 6 years ago
  Ozkan Sezer 870c44bfed safer this way, just in case.. 6 years ago
  Sam Lantinga da89b81c3c Fixed rare null pointer dereference 6 years ago
  Sam Lantinga ef34704875 Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok 6 years ago
  Sam Lantinga cd90e2ca58 Fixed bug 4267 - linkage failure with --enable-hidapi because of missing libudev symbols 6 years ago
  Sam Lantinga e0fe8f3cb3 Support relative mouse for Samsung DeX on Samsung Experience 9.5 or later (Android 8.1 or later) 6 years ago
  Sam Lantinga 5febdfcece Fixed whitespace 6 years ago
  Drew Pirrone-Brusse 58021b3834 Correct the name of the SDL shared library in CMake for Mac OS 6 years ago
  Sam Lantinga 8aaef4b914 Fixed bug 3166 - It would be nice, if SDL would support including SDL project as a subdirectory into another CMake project 6 years ago
  Sam Lantinga d07fe7ad95 Removed button logging message 6 years ago
  Sam Lantinga e8b0859f17 Added missing call to WindowsDeleteString() 6 years ago
  Sam Lantinga 600126c90e Added experimental support for Windows.Gaming.Input 6 years ago
  Ryan C. Gordon c19516b50c cmake: correctly report Vulkan support at configure time (thanks, Tiago!). 6 years ago
  Sam Lantinga c179d3948a Fixed NullPointerException if there's no singleton 6 years ago
  Sam Lantinga f6a537cbfa Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once. 6 years ago
  Sam Lantinga 59a2d12cc3 Fixed creating an Android game controller mapping for HIDAPI devices on initialization 6 years ago
  Ozkan Sezer 305e5968aa do not export hidapi symbols from SDL dlls (bug #4259). 6 years ago
  Ozkan Sezer 5a34f1e3ee acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 6 years ago
  Ozkan Sezer bab5b08437 fix permissions 6 years ago
  Sam Lantinga 6b3e893105 Added hints SDL_HINT_MOUSE_DOUBLE_CLICK_TIME and SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to allow tuning double-click sensitivity. 6 years ago
  Sam Lantinga 66294d31df Guard against Steam Controller input when we're shutting down. 6 years ago
  Sam Lantinga e8a0e35e24 Use atomic reference counting for the HID device object 6 years ago
  Sam Lantinga 6a7b0c27af Fixed crash launching under Steam on Mac OS X 6 years ago