Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon 69e1e779c2 Raspberry Pi build script: let caller specify final tarball name. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon f7e0a9b2b0 Patched to compile in C90 mode. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 6b2291d1cf Fixed tarball name in Raspberry Pi build script. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 4f305b85a9 Added script that the buildbot will use for cross-compiling to Raspberry Pi. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 89131435f8 Adds gl_profile_mask to test framework, uses it in testgles %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo d0fddfab84 Fixes Bug 2134 - [Android] Black screen after resume (sometimes) %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo eaa4300faf Fixes testgles and testgl %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 24f237710f Adds test framework to Android.mk and a simple utility to build Android projects %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? c455f7291c Fix SDL_SetWindowPosition on fullscreen windows. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga cca094225a Only allocate a joystick instance ID once we know it's a joystick. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 11c45c4ede Removed unused variables (thanks Joseph!) %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 8f46bcfd6d Check for NULL joystick in SDL_JoystickGetGUID() %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 90a219a375 Fixed bug where a Logitech wireless keyboard with built-in mouse touchpad didn't get recongized as both devices. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 529664278f Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 0db36f51aa Added detection of touch devices before first touch events happen on Android. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 36b759174f Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 5607cc45c5 Avoid redundant state changes in the GLES2 renderer. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 500e4f6f9a Removed "u_colorTable" uniform from the GLES2 renderer. It's not used anywhere. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 9c489c7c0d Fix EGL/OpenGL ES paths %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 9cbd05df1e Report an error if creating a render target fails %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 509898460c Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga e5ef978e13 Fixed a potential double-free bug if glGenTextures() failed. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo b39a4daf04 SDL_TEXTINPUT support for EVDEV %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 1f21484bdd Fixed const/non-const warning %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 1df1e69691 Added the platform specific messagebox function to the video function list %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 8fbd7dc735 Fixed bug 2130 - Two members of Windows WindowData not initialized %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon ce45fa28e2 SDLK_DELETE should probably be SDLK_BACKSPACE on iOS. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 958640e5d1 Get rid of glGetError() calls in GLES2 renderer. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 57e09318dd Uses SDL_UDEV for Linux joystick hotplugging %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 69a4351eb0 Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi %!s(int64=11) %!d(string=hai) anos