Commit History

Author SHA1 Message Date
  hwsmm 6a62c54b93 Remove a duplicate definition that is already in SDL_guid.h 9 months ago
  Ryan C. Gordon e1aa995732 audio: recording devices also need to update their streams' channel maps. 9 months ago
  Ryan C. Gordon 068c785491 audio: Assigning a device channel map to an audio stream was quietly failing. 9 months ago
  Anonymous Maarten 6d39c18dd3 ci: test the MSVC development archive for targeting arm64ec 9 months ago
  Anonymous Maarten 476b987f1b intrinsics: avx, avx2 and avx512f are (currently) unsupported on arm64ec 9 months ago
  Anonymous Maarten b3b74e8aed Fix SDL3ConfigVersion.cmake of VC development package for ARM64EC 9 months ago
  Sam Lantinga aafbbe4ebc Fixed warning C4090: 'function': different 'const' qualifiers 9 months ago
  Sam Lantinga 64cb431ead Updated migration documentation for functions that now return temporary memory 9 months ago
  Sam Lantinga f0a839b9b7 Removed SDL 2.1 note, we're not going to revisit this for SDL 3.0 9 months ago
  Anonymous Maarten cc47969a79 cmake: actually check ARM64EC 9 months ago
  SDL Wiki Bot fc8cd657a5 Sync SDL3 wiki -> header 9 months ago
  Sam Lantinga 02dceed760 Simpler pointer arithmetic 9 months ago
  Sam Lantinga b80784fced SDL_GetGamepadBindings() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 93db5ef135 Fixed documentation for SDL_GlobDirectory() 9 months ago
  Sam Lantinga 0079b6d45f SDL_GetTouchFingers() follows the SDL_GetStringRule 9 months ago
  SDL Wiki Bot 975457cfb6 Sync SDL3 wiki -> header 9 months ago
  Sam Lantinga a340de6196 The candidates in SDL_EVENT_TEXT_EDITING_CANDIDATES should be a single allocation 9 months ago
  Sam Lantinga bebde1c4c9 Make sure we're not trying to add temporary memory twice 9 months ago
  Sam Lantinga 71a60d4c0e Updated documentation for functions that return temporary memory 9 months ago
  Sam Lantinga 68322ac851 Ensure that all functions that follow the SDL_GetStringRule return temporary memory 9 months ago
  Sam Lantinga fd9fe1bb7b Renamed event memory to temporary memory, since it's not just used for events 9 months ago
  Sam Lantinga c4eac60000 SDL_GetClipboardData() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 892df4bf4b SDL_GetWindowICCProfile() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga eb22fcce35 SDL_GetTouchDevices() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 856d598d6e SDL_GetSensors() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 4f8c348402 SDL_GetPreferredLocales() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 9be73ed7c5 SDL_GetMice() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 6ca18ed0e5 SDL_GetKeyboards() follows the SDL_GetStringRule 9 months ago
  Sam Lantinga 5ce0aacaa4 SDL_GetGamepads() follows the SDL_GetStringRule 9 months ago