Sam Lantinga
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6c11449cd4
Added a note for the SDL_CommonEvent type
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hai 1 ano |
Sam Lantinga
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209a87bf24
Added missing default case (thanks @sezero!)
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hai 1 ano |
Sam Lantinga
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442073f379
Added missing reserved field in SDL_CameraDeviceEvent (thanks @Saalvage!)
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hai 1 ano |
Sam Lantinga
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9bef331dc8
Note that SDL_UserEvent and SDL_Event type are intentionally Uint32
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hai 1 ano |
Frank Praznik
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717f297849
Add 'wl_list_for_each_safe' to the clang-format macro list
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hai 1 ano |
Sam Lantinga
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3875ef4552
Removed duplicated line (thanks @sechshelme!)
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hai 1 ano |
Frank Praznik
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4686a737a9
wayland: Minor cursor code cleanup
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hai 1 ano |
Dimitriy Ryazantcev
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1973edb9b7
WIN_UpdateKeymap: cleanup code a bit
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hai 1 ano |
Anthony
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0a86f8eb6e
Move some code blocks inside `SDL_VIDEO_RENDER_SW`, where it belongs (#9259)
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hai 1 ano |
Frank Praznik
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c2e9693de5
wayland: Add cursor-shape-v1 protocol support
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hai 1 ano |
Frank Praznik
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9bdb992925
wayland: Allocate the cursor shared memory buffer entirely in memory, if possible.
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hai 1 ano |
Sam Lantinga
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41b7036f37
testffmpeg: added support for EGL OES frame formats
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hai 1 ano |
Sam Lantinga
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d79f865251
Removed incorrect mapping for a HORI controller
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hai 1 ano |
Sam Lantinga
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d78a24a5ce
testffmpeg: added verbose logging of ffmpeg messages
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hai 1 ano |
Sam Lantinga
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7c5f79e7ea
testffmpeg: removed redundant enumeration of hardware device types
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hai 1 ano |
Anonymous Maarten
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bee8a95571
Fix SDL_LEAN_AND_MEAN build
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hai 1 ano |
Sam Lantinga
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d4794cc714
Fix crash in SDL_UpdateFullscreenMode calling SetWindowFullscreen with a null display
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hai 1 ano |
Sam Lantinga
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ab5351f5d6
Fixed leaving the cursor clip set when changing window focus
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hai 1 ano |
Sam Lantinga
|
b322d27f62
Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci
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hai 1 ano |
Sam Lantinga
|
efbbafb3f1
Re-added balls to the SDL joystick API
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hai 1 ano |
Sam Lantinga
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53e86be22f
Minor cleanup with the new PS3 driver for windows
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hai 1 ano |
Riccardo Marcangelo
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6534029691
Add DualShock 3 HIDAPI support on Windows (#9144)
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hai 1 ano |
r4nx
|
feadbffb67
Destroy properties after applying them to avoid memory leakage
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hai 1 ano |
Anonymous Maarten
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b5eb704fa8
cmake: we only need a C++ compiler for Android, Haiku and UWP
|
hai 1 ano |
Sam Lantinga
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fde420a645
Revert "Added SDL_FLIP_DIAGONAL"
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hai 1 ano |
Sam Lantinga
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e3cf2e4794
Turn HIDAPI joystick support off by default on mobile platforms
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hai 1 ano |
Sam Lantinga
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ed463b41e1
Unified the software renderer creation path
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hai 1 ano |
RPP-dev
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b9ab326982
Added SDL_FLIP_DIAGONAL
|
hai 1 ano |
Anonymous Maarten
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7341d5f361
cmake: allow hidapi to use libusb on Windows
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hai 1 ano |
Anonymous Maarten
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3bc27d3856
hidapi_libusb: use SDL_wcscmp and SDL_wcslcpy from SDL
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hai 1 ano |